Bens-things5000
Bens-things5000
5 / 1
15th March
29th March
if the unit has tmp 0 is a infantery if 1 a tank and 2 is navy, Good luck! allways credits to coffee

Comments

  • raptorshark
    raptorshark
    4th May
    id:3106327
  • raptorshark
    raptorshark
    4th May
    heres how I think the AM flag should look (u can simple it, i just givin u a basic idea)
  • raptorshark
    raptorshark
    4th May
    the Astra Militarium (AM) EXPANDS and sets up a comms station, some weapon factories, and Dreadnaught production buildings.
  • ThingamabobOverseer
    ThingamabobOverseer
    31st March
    Keep expanding south and send scouts west in search of more fertile lands.Next,start using herding techniques to provide food in our more arid regions.Finally,start studying philosophy and building academies to teach blacksmithing and agriculture.
  • ThingamabobOverseer
    ThingamabobOverseer
    29th March
    here's our new flag id:3094463
  • Unity_Lost
    Unity_Lost
    29th March
    id:3094328
  • Unity_Lost
    Unity_Lost
    29th March
    ??? I uh.... am joining.
  • Unity_Lost
    Unity_Lost
    29th March
    Start in Berlin. Nation name: Kastellan Reich. Color, Red. Starting city is a fortress-city. In exchange of the deprecation of pacifist/cultural research speed, like diplomacy, religion, art, and ethics, Millitaristic/Secular technologies are easier to make. First goal: Expand the fortress city, by setting up outposts in either fertile soil or mountanous terrain. Farms will be built on fertile soil, whilst mines, quarries, and forges will be built on mountanous terrain.
  • Unity_Lost
    Unity_Lost
    28th March
    superbantom: not accounting for biomes makes maintaining a nationwide a lot easier: but I agree that I feel like there's a lot of complexity missing.
  • Unity_Lost
    Unity_Lost
    28th March
    superbantom: not accounting for biomes makes maintaining a nationwide a lot easier: but I agree that I feel like there's a lot of complexity missing.