showoff2500
showoff2500
1 / 0
27th May 2019
27th May 2019
the only thing that was assumed in TPT was the height of STMN in feet.

Comments

  • showoff2500
    showoff2500
    18th Jul 2019
    if you had looked closer, you would've seen that I put the feet per second if the sim was running at 60 frames per second
  • Technomancer
    Technomancer
    28th May 2019
    It's not as simple as that because the scale varies from one save to another. There are stickman-scale buildings and mazes, but there are also entire planets modelled in TPT. So one pixel = whatever distance the save creator needs it to be. It's also meaningless to refer to real time measurements, since FPS varies from one computer to another and from one save to another.