Draco712
Draco712
33 / 5
1st Oct 2017
2nd Oct 2017
It's like double subframe; do two updates in one frame. (Normal subframe does one update per frame). Read more at the link inside this save.
psuedo subframe subsubframe electronics inahalfaframe

Comments

  • NoVIcE
    NoVIcE
    14th Apr 2018
    Huh, you can actually make the DRAY on the bottom, a horizontal line of DRAY, then everything will work.
  • motaywo
    motaywo
    25th Oct 2017
    This could be used in conjunction with photon data storage
  • zqasd
    zqasd
    7th Oct 2017
    IT IS NOT ENOUGH!!! WE NEED OVER 9000 ACTIONS PER FRAME!!!
  • Redcode
    Redcode
    6th Oct 2017
    120 fps piston can exist? +1
  • 49796346
    49796346
    2nd Oct 2017
    subframe computers with almost twice the speed? ok. +1
  • NoVIcE
    NoVIcE
    2nd Oct 2017
    Great way of implementing it, a real example here. Yes propagating sparks and upward "communicating" wont be really possible, so it might be usable for a part of a contraption that is reuquired to do something in 0 frames, but does it in 5 for example, and the rest of the contraption the sub-subframed part is, can stil operate on 0 fps latency. Thats just an example.
  • QuanTech
    QuanTech
    1st Oct 2017
    yay tpt technology +1
  • TheNik
    TheNik
    1st Oct 2017
    That's a very exciting new concept! While the limitations probably make it impossible to create complex devices using solely this technique, I am sure time bottlenecks could be optimized to run faster and thus speed up any subframe device. I'm looking forward to seeing this progress!
  • Electro40
    Electro40
    1st Oct 2017
    Thats... Very fast +1
  • Draco712
    Draco712
    1st Oct 2017
    Look at the contraption (at upper right) to compare the speeds