Mod collection

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  • Please stick to the format used, there is a template at the bottom.
  • Please do not change details for others mods.
  • Please provide accurate descriptions about elements.
  • Only the owner may modify the information for their mod.
  • People posting "bugs" doesn't help, post them in the relevant forum thread.
  • Source code MUST be posted (in effect from 22 Oct 2010)
  • Existing links will not be removed. All future links must have source code included.\\

The license you agreed to when you began to modify TPT states that source code must be provided when asked, as we're not all Windows users, just posting the binaries isn't any good.

Contents

MaksProg's mod

Created By: MaksProg

Version: 1.6

Changes:

  • ARAY and SWCH is metalable.
  • ACID can be dilute by water. acid don't corrode BRAY with life<50.
  • AMTR don't annihilate with BRAY with life<50.
  • Destruction of detonation of explosives (such as C4) mostly is in pressure.
  • Burning is remade. It more realistic. Gas can burn safely. Examles
  • O2 can't burn, it increase temperature of flame.
  • Fission of plutonium is remade. It can divide in low pressure if it much.
  • Max temp is 20000.
  • Changes in CNCT.
  • Few changes in thermal conductivity.

Total elements added: 41

Elements Added:

  • H2, Hydrogen. Explosive if sparse. When burned turns to water. You can ignite it to burn safely
  • H2F, Flame of H2.
  • AKAL, Alkali. Dissolves almost everything. Neutralizes acid to form SLTW.
  • SODM, Sodium. It can burn. Reacts with water to form AKAL, H2 and allocation of a large quantity of heat.
  • LSDM, Liquid sodium. Reacts with water more active.
  • SO3, Sulfuric anhydride. Reacts with water to form acid and warm. Volatile liquid (evaporate under normal conditions).
  • SO3G, Gas of SO3. As the temperature it's condensed directly in the solid state.
  • SO3S, Solid of SO3.
  • FLNE, Fluorine. Dissolves almost everything. Enlarge temperature of flame. In fluorine water can burn!!
  • RGUN, Ray Gun. Metalable. Try use it how normal aray, but put on the line goal. It destroy something by temperature and pressure. VERY COOL!!!
  • VLVE, Valve. Metalable. Allows patricles if activated. Activate/deactivate - PSCN/NSCN.
  • UDVE, Undestroyable Valve.
  • BASE, Not corrosible base. Neutralises acid.
  • PRES, Pressure explosive.
  • ELEC, Electrons. In contact with the conductor form an electric current.
  • CATE, Cathode. Radiate electrons if sparked.
  • PLUM, Plumbum. Absorbs neutrons. One pixel - 2/3 neutrons.
  • LLRP, Low-level radioactive powder.
    Generates neutrons, and at normal pressure. Surface radioactive.
  • VIRU, virus!!
  • SULF, Sulfur. Can burn into SO2. Can be used in synthesizer acid.
  • SO2, Gas. Slightly corrosible.
  • V2O5, Vanadium pentoxide. Turns SO2 into SO3. Can be used in acid synthesizer.
  • RUBY, Ruby. Not corroded by acid and alkali and not breaked by pressure. But metalable. Passes through rays of agun.
  • HPRS, solid. Increases pressure. Metalable.
  • DETE, Detector. Generates electricity if contact with particles (no solids) and cools. Can be used in deffetent electric generators.
  • ALOG, allow gases.
  • ALOL, allow luquids.
  • ALOP, allow powders.
  • ALOU, allow particles moving upwards.
  • ALOD, allow particles moving downward.
  • PROT, Protons, can make neutron matter if have high temperature. Can be used for production of low mass neutron matter (more neutron matter can be produced by dint of neutron irradiation of neutron matter).
  • NEMR, neutron matter, very heavy. Unstable in high temeratures. Can absorbs neuterons and due to this grows.
  • TRIT, tritium oxide, beta radioactive liquid. Decay rate depends on temperature. In normal temperature doesn't decay. In high tmperatures glow and radiate electrons and terns into nble plasma. Mix with deut for to make fusion mixture. It explodes and generates very many neutrons. After first explosion second explosion may. be. It's NEMR explosition. Neutrons fall into protons and electrons, protons make NEMR and heat it.
  • RESI, resistor. Spark on resictor can disappere.
  • SPG, Force-field generator. Creates bray around itself if it recieves sparks. Allows make other type of shield. It can hold bobms, amtr, but no very hot things.
  • LGSP, Like aray, but bray lines have limited length and it can hold particles. Can be used in bobmers, force-field capacity (which can be opened) with SPG.
  • FIBL, Fire ball!!! Belives unpredictable.

Links

Beta 1.65

View list of files and download

SOURCE CODE

.tar.gz .zip

Win32 Compiled

.zip

Linux Compiled

.tar.gz:-P


AntB's TPT Fork

Created by: AntB

Version: 4.10

Total Elements Added: 32

One removed, One pinched back by Simon and 6 are 1 with different colours.

Elements Added:

  • SUWR - Single use wire.
  • EMIT - Releases photons when sparked.
  • O2 - Gas, Ignites easily. --- Added in v42
  • LO2 - Liquid Oxygen, Very Cold, Ignites easily. --- Added in v42
  • H2 - Gas, combines with 02 to make WATR.
  • LH2 - Highly explosive when mixed with LO2. Temperature is absolute 0.
  • H2O2 - Rocket Fuel.
  • GROW - Growth particle, expands whatever element it hits.
  • RBRI - Red Brick, construction material, insulates wires.
  • RADI - Solid radioactive substance, decays into Radon Gas.
  • AMTR - Anti-matter, destroys the majority of particles and creates a vacuum. May release PHOT --- Added in v43 BETA
  • MUNE - Mutagenic neutrons, mutates elements.
  • MUNP - Mutagenic photons, mutates elements.
  • PCLN - Clone activated by PSCN, deactivated by NSCN --- Added in v43 BETA
  • COAL - Burns Slowly --- Added in v42
  • DESL - Liquid, explodes under high pressure and temperatures. --- Added in v42
  • R,G,B,C,M,Y - Neons, barely visible until powered by PSCN, can discharge with NSCN. Usful for signs.
  • IRON - Simon got it...
  • LEAD - Resistor, blocks neutrons.
  • LLED - Liquid Lead
  • X * Unknown. Use and see.
  • ZINC - Reacts with SLTW
  • GSTL - Galvanised steel, made by melting ZINC and METL/BMTL
  • SOIL - Grows plant when watered. Pressurises into ERTH
  • ERTH - De-pressurises to SOIL
  • NP2* Napalm-B, use THRM to ignite.
  • MTHN - Methane, expands rapidly and burns quickly. Best used in confined spaces.
  • CLOU - Releases WATR, SNOW and THDR based on its temperature.
  • DHLE - GoL - Deathless B2/S123456789/2
  • SERV - GoL - Serviette B234/S/2
  • REMX - Undo for X
  • ANTB - GoL - B2/S134/3
  • CPT1 - Capacitor type 1 - Unlimited storage for SPRK. Charge with METL when its off, Releases to INWR when on. Turn ON with PTCT and turn off with NTCT
  • CPT2 - Capacitor type 2 - Temperature controlled SPRK storage. Charge with METL, Releases to INWR when its full.
  • SDUT - Solid DEUT - Requested by Mortvert on the IRC channel.
  • GDUT - Gaseous DEUT - Requested by Mortvert on the IRC channel.

Links

SOURCE CODE

.tar.gz .zip ===== Win32 Compiled ===== (all links are broken) powder-sse.exe powder-sse2.exe powder-sse3.exe

Linux Compiled

powder-sse powder-sse2 powder-sse3

Other Downloads

SDL.dll libbz2-2.dll libgnurx-0.dll

Known Bugs

> Please post bugs in the forum topic given provided they haven't already been posted. Do not post them here...

Creators Comments

Forum Thread\\ The CPT elements can be used as SPRK multipliers/reducers and as transformers.


Pilojo's Mod

Created by: pilojo

Total Elements Added: 4

Elements Added:

  • LASR: Laser. Melts metal almost instantly. Acts like photons. (Based on yew101's mod)
  • RCKT(Rocket fuel): Highly explosive liquid. (Based on antb's mod)
  • RUBY: Different colored DMND.
  • PPNE(propane): Highly explosive liquid. Burns colder than RCKT.
  • MYST(mystery):You have to guess what this does. (Not working as supposed to but, it's in the mod.)
  • AMON(amonium nitrate): Cools down if touching water.
  • FOSS(fossil):Turns into diamond powder when pressurized.
  • PDMD(Diamond powder): Diamond powder.
  • VENT: Changes pressure to 0 (Based on wikku9's mod)
  • FRON: (freon): Cold gas.
  • RNBW (rainbow flame): Rainbow flame (Based on yew101's mod, didn't take source. Messed up on an attempt for CFLM but it ended up being RNBW.)
  • BCOL(broken coal):Burns slightly faster than COAL.
  • BPRF(Bullet proof glass):Indestructable other than melting.

Links

Win32 Compiled

http://www.box.net/shared/xneual8jkn

Msvcr100d.dll for those that don't have it.

http://www.box.net/shared/lq6svgkrss

Bugs

Creator Comments

does not work

Vanadium's Fork

Created By: Vanadium

Version: 10

Total Elements Added: 10

Elements Added:

  • FLRN - Fluorine
  • MGSM - Magnesium
  • BASE - Base
  • COXD - Carbon Dioxide
  • FUMS - Fumes
  • HYG - Hydrogen
  • LTHR - Leather
  • EMBR - Ember
  • CBWR - Carbonated Water
  • CMNT - Cement
Changes
  • Added Category Heat!

Links


TheWiseEyes's triple mods

Created By: TheWiseEyes

Changes: 3

  • STKM has 10000 health
  • Added Choc
  • Moving Solids

Total Elements Added: 1

Links

Compiled Windows Binaries and Source: http://www.box.net/files#/files/0/f/51283996/Powder_Toy

Known Bugs

  • MCHC won't burn
  • CHOC burns into fire

Creators Comments

Only two are compiled.

Users Comments

Celo753: I need to pay to download... fuuuuu




Rusty's Mod

Created by: Rusty

Total Elements Added: 2

Elements Added:

  • ERTH (earth, ERTH + WTER grows PLNT, becomes METL under pressure, ICE formed when tempreture is less than 0c, lava is formed when tempreture is over 100c, GAS is released every now and then.
  • DERP "just looks awesome"

Links

[[1]]


Wikku's Powder Toy

Created by: wikku9

Total Elements Added: 4

Elements Added:

Links

Win32 Compiled

http://www.speedyshare.com/files/24462981/wpt.rar

Source Code

http://github.com/wikku9/The-Powder-Toy

Forum

https://powdertoy.co.uk/Forum.html?action=vthread&forum=5&topic=1048

Bugs

None

Creator Comments

Jakester12345's Powder Toy

Created by: Jakester12345

Total Elements Added: 18

Elements Added:

  • MERC (Mercury)
  • H (Hydrogen)
  • He (Helium)
  • Li (Lithium)
  • Be (Berylium)
  • BSDA (Baking Soda)
  • VNGR (Vinegar)
  • CO2 (Carbon Dioxide)
  • ALCH (Alchohol)
  • DIRT (Dirt)
  • Mud (Mud)
  • Mg (Magnesium)
  • HCL (HydroChloric Acid)
  • WWOD (Wet Wood)
  • SPRM (Sperm)
  • OVUM (Ovum)
  • Na (Sodium)
  • CRZY (Crazy) Renamed

Win32 Compiled

http://ifile.it/qaun10b

Source Code

http://jumbofiles.com/4buhix7xkxwp

Forum

https://powdertoy.co.uk/Forum.html?action=vthread&forum=9&topic=1434

Bugs

SPRM and OVUM make STKM but he dies and turns to dust straight away Mercury dissappears when it's sparked

IRC Mod

Created By: AntB

Version: 2.02

Elements Added:

  • SIMN - iSimon - Crazy reset gas.
  • ANTB - AntB - Crazy photons.
  • CATE - Catelite - Use with care. :P
  • NIBB - Nibble/Felix - Expands across the screen in a blaze of trolling glory.
  • CRAC - Cracker64 - Spongey. Made by himself.
  • LIEU - Lieuwe - Slow battery.
  • IEF* ief015 - Static Stuff.
  • EYES - TheEyes - Throws elements away without creating pressure.
  • DEVA - Devast8a - A bit more then slightly explosive :P
  • WHER - where - Powdered CLNE.

Links:

Source Code

https://github.com/antb/The-Powder-Toy/tarball/irc

Win32 Compiled

https://github.com/antb/The-Powder-Toy/raw/irc/Releases/powder-sse.exe

https://github.com/antb/The-Powder-Toy/raw/irc/Releases/powder-sse2.exe

https://github.com/antb/The-Powder-Toy/raw/irc/Releases/powder-sse3.exe

Linux Compiled

https://github.com/antb/The-Powder-Toy/raw/irc/Releases/powder-sse

https://github.com/antb/The-Powder-Toy/raw/irc/Releases/powder-sse2

https://github.com/antb/The-Powder-Toy/raw/irc/Releases/powder-sse3

Creators Comments

Forum Thread


>Please do not edit other peoples sections.

theDragn's Mod

THIS IS DEAD

Please feel free to use any of my code or ideas, just be kind enough to give me a little credit.

Version: 1.2

Changes:

Fixed smoke glitch. Yeast now produces CO2 and ETHL when it grows. O2 is a little bit less spastic looking. Some elements have been moved to different categories. Added Hazardous category.

Elements Added:

  • SMTX: Semtex. Plastic explosive that can melt metal.
  • H2: Hydrogen gas, can melt metal
  • LBMB: Lava bomb. Explodes into lava when it touches something.
  • TITA: Titanium. Just like METL, but melts at higher temperatures.
  • VRUS: Virus. Turns whatever it touches into more virus.
  • MRPH: Morph. Turns into whatever it touches.
  • AGAS: Acid gas.
  • CO2: Carbon dioxide. Heavy gas. Not flammable.
  • ETHL: Ethyl alcohol. (drinking alcohol) Burns.
  • DICE: Dry ice. Solid form of CO2

Links:

Source Code

I'm not sure what version this is, so LBMB might not work. http://www.mediafire.com/file/s9hcrsflu7lf2hk/theDragnMod_src.zip

Win32 Compiled

http://www.mediafire.com/file/mmlm4g08z0i80zq/theDragnmod_windows.zip

tian1107's additions

Created By: tian110796

Version: 3.5

Changes:

any and any2 variables for each particle

Elements Added:

  • FPLT: fast growing plant. grows around particles.
  • SOAP: Soap. Removes everything that is not solid.
  • REMT: emitter of radio waves
  • RREC: receiver of radio waves
  • CHAN: Channel changer. Changes channel of REMT and RREC
  • Protons: adds one to the particle's element number
  • INTF: blocks signals
  • WEMT: wired emitter. emits signals.
  • WREC: wired receiver. gets only signals from WEMT
  • PGLW: powdered glow. mix with water to make it GLOW.
  • IEMT: infrared emitter. emits signals like photons
  • IREC: receives signals from IEMT
  • HGEN: Creates heat waves
  • HWAV: heats the surroundings
  • CHLN: Reacts to many things
  • TUNN: tunneler. Creates tunnels underground horizontally
  • VTNN: vertical tunneler. Creates tunnels underground vertically

Links:

Source Code

https://github.com/tian1107/The-Powder-Toy

Win32 Compiled

https://github.com/tian1107/The-Powder-Toy/raw/master/bin/Powder%20Toy.exe

https://github.com/tian1107/The-Powder-Toy/raw/master/bin/Powder%20Toy-sse.exe

https://github.com/tian1107/The-Powder-Toy/raw/master/bin/Powder%20Toy-sse2.exe

https://github.com/tian1107/The-Powder-Toy/raw/master/bin/Powder%20Toy-sse3.exe

https://github.com/tian1107/The-Powder-Toy/raw/master/bin/Powder%20Toy-sse41.exe

https://github.com/tian1107/The-Powder-Toy/raw/master/bin/Powder%20Toy-sse42.exe

Other

Radio Wave Display: displays radio waves in color.

Known Bugs

Use of Tunnelers with round brush

Creators Comments

You can suggest elements at https://powdertoy.co.uk/Forum.html?action=vthread&forum=9&topic=1578


Murtaugh's mod

Created By: Mur

Version:45.2 (or 1.7)

Changes:

  *40 Elmenets added;
  *Added signs for current type, current life (not GoL!) and generation ({type}, {life} and {GoL});
  *PNLT grows over PGND and GRND in vine mode;
  *Fixed dates at the opening screen;
  *Added fullscreen for F11 (Push F11 to go fullscreen; Push F11 again to exit fullscreen);
  *Removed version.h, because it became uselles since a few weeks;
  *Added automatic blendpixel to fancy mode (automatic fancy effects) -- Added to official :);


Elements Added:

  *BASE - Neutralizes ACID and produces SLTW. Deadly/Poisonous for stickman;
  *FRON - Freon, cold gas;
  *FOIL - Freon, but liquid. Also "refrigerator oil";
  *MUR - Crazy element, a kind of crazy gas that explodes and melt anything;
  *HYDR - Hydrogen, very flammable gas, produces water when mixed with oxygen;
  *ROCK - Rock/Solid stone. It is like brick, but stronger;
  *ALCH - Alcohol. Burns slowly. Reduces stickman life.;
  *PLST - Plastic. Deforms but not disappear;
  *PSTR - Plaster. A fragile white-ish solid. turns into DUST under pressure;
  *MUD - Self-explanatory. Turns into GRND when heated;
  *GRND - Ground. Solid, turns into MUD when mixed with water, into PGRN under pressure;
  *PGRN - Powder ground. Turns into MUD when mixed with water.
  *HEHC - Higly efficient heat conductor. (NOT instantaneous!) Undestructable;
  *CORE - Singularity core. Reacts with almost anything causing a huge explosion. Best reacts with photons;
  *VIRU - A crazy virus. "Shine on your crazy diamond";
  *BALL - Bouncy ball. A bit uselles. Also it is a moveable solid;
  *MBMB - Murtaugh's version for BOMB. Another moveable solid;
  *SEDS - Seeds. Light dust, flammable. Grow when mixed with PGND an GRND;
  *PROT - Protons. Turns into HYDR when mixed with ELEC;
  *ELEC - Electrons. Transfers current to METL;
  *SLPH - Sulphur/Sulfur. Mix with DSTW to create ACID;
  *DYNA - Dynamite. Solid. Pressure explosive;
  *TNT* Trinitrotoluene. Very explosive powder. Mix with WATR to create DYNA;
  *ALUM - Aluminium. Solid. Conducts electricity. Breaks under high pressure;
  *BRAL - Aluminium in powder form. Mix with BRMT to create THRM;
  *CFRE - Carbon film resistor;
  *LEAD - Lead. Neutron absorber, slow conductor;
  *UNWR - Unmeltable wire;
  *STEL - Steel. Conducts electricity. Melts at very high temperature;
  *POWV - VOID in powder form;
  *COPY - Copy powder.
GoL particles added:
  *PAT1 - Pattern 1 B1234567/S0123456;
  *PAT2 - Pattern 2 B1234567/S0;
  *FLAM - Flashing Maze B24/S1234;
  *RULH - Rule H B2/S34;
  *LFRD - Live Free or Die B0/S2;
  *LIWD - Life Without Death B3/S012345678;
  *VOTE - Vote B5678/S45678;
  *VT45 - Vote 4/5 B4678/S35678;
  *SERV - Serviettes B234/S.

Links:

[https://github.com/Murtaugh80/The-Powder-Toy/]

Source Code

[https://github.com/Murtaugh80/The-Powder-Toy/]

Win32 Compiled

(Thank's to Cracker64)[http://www.box.net/shared/7z93ol6big]

Linux Compiled

[https://github.com/Murtaugh80/The-Powder-Toy/raw/master/build/powder]

Other

No

Known Bugs

None

Creators Comments

Any bug, or suggestion post on this topic


Neospector's mod

Created by: Neospector

Using the source from 42.3, version 1.3

Changes: 13 elements added, few different reactions added

Elements added:

  • HYDR - Hydrogen, happy?
  • STOP - Indestructible insulator.
  • ELEV - "Elevator" for stickman
  • NUKE - Because you can't make your own.
  • NEOD - Neodium, indestructible metal.
  • POST - Positive electrical output. Used to separate WATR into O2 without it combining with HYDR
  • NEGA - Same as POST, but switching O2's and HYDR's places.
  • PROT - Protons, combine with NEUT for random elements.
  • ELEC - Electrons. Battery gas.
  • SOAP - Eats OIL.
  • SUDS - Sudsy, not sure what I'll do with this.
  • RDWS - Radioactive waste. Negative pressure for NEUT. Also try mixing it with WATR. :P
  • CWTR - Contaminated water. Not sure what I'll do with this either...

Links:

[[2]]

Source code

[[3]]

Win32 compiled

Known bugs:

SOAP isn't a liquid, more of a downwards VENT... >_>

Creator Comments:

I REALLY need help with the SOAP bug. ===Suggest new elements at [[4]]

PizzaPlatypus' mod

Created By: PizzaPlatypus

Version: 3 using version 42.3

Changes: 27 new elements and edited metal

Elements Added:

  *GOLD a non-corrosive version of metal (which now corrodes)
  *DOFE like BIZR but neutralises acid, also in solid and gas forms.
  *BARN An explosive gas, I invented the name.
  *CO2 Turns to FLWR with plant (photosynthesis) and makes carbonated water.
  *LIMS heats to make glowing limelight, which cools to quick lime wich turns to slaked lime with water, which turns to limewater with distilled water, which turns back to limestone with CO2
  *OOZE pointless liquid, boils to swamp gas.
  *SGAS flammable gas.
  *ENZM turns starch to sugar.
  *SRCH turns to sugar with enzyme.
  *SUGR slightly flammable, mix with water to make sugar water.
  *YSTP a solid which makes yeast grow.
  *Lemonade sugar water and carbonated water (a bit glitchy) bad for stickman.
  *bacteria turns wood, water, carbohydrate, sugar, plant and yeast to bacteria.
  *Virus turns everything to virus (fun to use on destroytable city). 
  *Flower: grows on plant add polen to get seed.
  *pollen: see above.
  *seed: turns to grass when hits mud.
  *grass: water it to make it grow upwards!
  *Autumn leaves: appear when plant is surrounded by oxygen and suffoated, flammable.
  *Grav: center of gravity, like black hole but doesn't destroy stuff it touches, for planets.
  *Saltpeter: mix with sulfur for gunpowder, saltpeter is made by mixing water with Liemstone.
  *Sulfur: Slightly flammable mix with Hydrogen for Hydrogen sulfide. See above^.
  *H2: Hydrogen, flammable mix with O2 for water. See above^
  *Hydrogen sulphide: Flammable poisonous to stickman gas.
  *Food: stickman can eat it for health
  *Lavabomb:explodes on contact with anything.
  *antilava bomb: same as above but with anti-lava


Links:

[[5]]

Source Code

[[6]]

Win32 Compiled

[[7]]

Other

If you have any element ideas please post them on my mod page, I am currently working on combining with the latest code.

Known Bugs

CO2W and SGRW don't mix for lemonade but these elements will be deleted in the next version.

Creators Comments

Please comment on my mod page to help me develop more mods.

Diissaster's Mod

Created By: Diissaster

Version: 46.0 (GitHub alpha)

Changes: Added 2 new elements.

Elements Added:

SBMB DEAD

Links:

Source Code

http://www.box.net/shared/bey5i1ixpz

Win32 Compiled

http://www.box.net/shared/eoh7oaxyy3

Known Bugs

SBMB can halt explosion sometimes. DEAD may go crazy before activation.

Creators Comments

Finally, My Mod

Me4502's Mod

Created By: Me4502

Version: 3.0b7

Changes:

http://dl.dropbox.com/u/20806998/Changes.txt

Elements Added:

http://dl.dropbox.com/u/20806998/Elements.txt

Lua Features Added

https://powdertoy.co.uk/Wiki.html?id=lua#me4502_s_mod

Links:

Source Code

http://www.github.com/me4502/The-Powder-Toy

Win32 Compiled

Latest Always https://github.com/me4502/The-Powder-Toy/tree/master/Run

Linux Compiled

Version 3.0b6 eyesirc.dyndns.org:8080/me4502/powder* thanks to TheWiseEyes

Mac OSX Compiled

Version 3.0b3 http://bbgmod.webs.com/Powder.app.zip

Known Bugs

None ATM

Creators Comments

My Mod

Jacob1's Mod

Created By: Jacob1

Version: 16.2

Changes: see readme

Elements Added:

  *BALL (moving solid)
  *ANIM (animation)
  *INDI (indestructible insulator)
  *OTWR (one time wire)
  *PPTI (powered portals)
  *PPTO
  *VIRS (virus, also has a solid and gas state)
  *CURE
  *ACTV (can be sparked when activated)
  *PINV (powered invisible)
  *RAZR (cuts through everything)
  *COND (unmeltable wire)
  *PWHT (powered heater)
  *???? (secret element)

Other Features:

 *Favorites/recent elements menu
 *Extra menu with many options
 *Customizable HUD's
 *FIND tool to find elements easily
 *Statistics about how much / often you play and current save statistics
 *Moving solids that have collision and rotate
 *Any element can be made a moving solid
 *More Lua commands
 *Drawing speed improvements (in official now)
 *Powered electronics activated instantly
 *Add Lua code into saves, with virus protection
 *Save beta saves on server as release version
 *Automatic saving of your work in case of crash (must be turned on)
 *Open multiple simulation tabs at once (only current one is simulated)
 *Lua console commands can be auto-completed with tab
 *Many more improvements and features not listed here

Links:

forum post

Source Code

github

Win32 Compiled

See forum post

Mac OS X Compiled

Simon has compiled version 14.1, see the forum post

Linux Compiled

No linux version available



The Unrealistic Science Mod Series [The Unrealistic Science Mod https://powdertoy.co.uk/Discussions/Thread/View.html?Thread=13226] - version 1.2 [The Unrealistic Science Mod Revamped https://powdertoy.co.uk/Discussions/Thread/View.html?Thread=15014] - version 2.1.5 [The Realistic Science Mod https://powdertoy.co.uk/Discussions/Thread/View.html?Thread=15471] - version 2.3.3 The Realistic Science Mod Revamped - version 3.0 All created by firefreak11 "List of Changes:" Sept 15, 2012 Started Mod. Sept 15, 2012 +added BSEC. Bose-Einstein Condensate. Absolute zero temp particles. Sept 15, 2012 *Changed some text. Sept 16, 2012 -rmved NTNO temporarily. Too buggy. Sept 16, 2012 +added SLFR. Sulfur. Reacts with fire and burns water into O2. Sept 16, 2012 +added CRBN. Carbon. Formed by pressurizing CO2. Sept 16, 2012 +added FLSH. Flash powder. Pretty reaction with fire. Sept 17, 2012 +added ANFO. High power explosive. Sept 17, 2012 +added SDST. Star dust embers. Sept 18, 2012 +added STAR. Solid form of SDST. Sept 18, 2012 +added Astro/quantum menu for elements concerning astrohysics and quantum mech. Sept 19, 2012 *STAR now draws in particles. Sept 20, 2012 *Fixed most bugs Sept 22, 2012 !Release! Version 1.0 Oct 31, 2012 +Adding Up Quarks and plan to add all six Nov 2, 2012 +added up quark, down quark, gluon, proton, nucleon. Nov 2, 2012 *working out bugs Nov 2, 2012 *STAR and sdst now glow Nov 2, 2012  !Ran into techinical issues. Nov 3, 2012 *Adding some fixes Nov 3, 2012 +Adding Graviton(Hypothetical Boson) Nov 4, 2012  !Released a beta version Nov 4, 2012 *completed gravitons Nov 4, 2012 *New exploding SING reaction Nov 4, 2012 *STAR now has its own gravity instead of advection currents Nov 4, 2012 *NCLN and AMTR annihilate eachother Nov 4, 2012 *All new subatomics spawn normally Nov 4, 2012 +added TRTM-Tritium, reactive with positrons. Nov 4, 2012 +added PSTN-Positrons, anti-electrons. Nov 5, 2012 *Fixed multiple bugs Nov 5, 2012 +Added NUKE, reacts with EXPL Nov 5, 2012 +Added EXPL, reacts with NUKE Nov 5, 2012 *Moved subatomic particles to correct menusection. Nov 5, 2012 *Done testing. Please report bugs to this thread. Nov 5, 2012  !Release! Version 2.0.2 Nov 5, 2012  !Everything fixed, version 2.0.2 is out. Nov 6, 2012 +Implemented new rules for STAR Nov 6, 2012 *Fixed STAR gravity not working Nov 6, 2012 *CO2 and PLNT now combine to make CRBN Nov 6, 2012 +Added NTNO, Neutrinos. Nov 6, 2012 +Added NCLS, full nucleus that combines with electrons for hydrogen. NCLN now requires W boson to become a full nucleus. Nov 6, 2012 +Added W bosons. Combines with NCLN for NCLS. Nov 6, 2012 +Added a bunch of secret Nukes and reactions. Different availble uncompressions of SING Nov 6, 2012 *NUKE and EXPL reactoin changed Nov 6, 2012 *ELEC and PSTN reaction changed. Nov 6, 2012 *renamed EXPL to CYST (catalyst or however one spells it :p) Nov 6, 2012 +Added Nuke handbook for secret reactions. (Will be included in SRC) Nov 6, 2012  !More technical issues, may delay work Nov 7, 2012 +Added DMTR-darkmatter Nov 7, 2012 +Added MUON, muons. interact with stuff...not set yet...and causes room temp fusion with H2 Nov 7, 2012 *Created seperate menus for quarks, bosons, and leptons. Nov 8, 2012 +Added Tau. 1 in 500 chance to react with muons. Nov 8, 2012 *Bosons, Leptons, and Quarks are now colour coded based on type. Nov 8, 2012 *Fixed a lot of bugs, changed some text. Nov 8, 2012 *More particles will decay now. Nov 8, 2012 *New Muon catalysed fusion and decaying can cause a seemingly endless fountain of spontaneous creation of particles. Nov 9, 2012 +Adding Antiquarks Nov 9, 2012 +Adding Charm quarks Nov 9, 2012 +Adding Strange quarks Nov 9, 2012 +Adding Mesons Nov 9, 2012 *More particle decay Nov 12, 2012 *Fixed Fission Nov 13, 2012 *Got around to updating the log Nov 13, 2012 *Major bugs have been fixed Nov 13, 2012 +New Hadron menu Nov 13, 2012 +Adding new icons (@Jombo23) Nov 13, 2012 *Fixing some elements Nov 15, 2012  !Pre-release Version 2.1.3 Nov 15, 2012 *Will fix three more tiny bugs until 2.1.4 (Final Release) Nov 15, 2012  !Bugs to fix:Tau catalysed fission, nuclear elements' weight, subatomics' reflection Nov 19, 2012 *Jacksonmj found the problem and fixed it, version 2.1.4 will be released soon Nov 20, 2012 *Taus now catalyse fission Nov 20, 2012 *STAR/SUN can now die Nov 20, 2012 *CYST and NUKE now in explosives menu Nov 20, 2012 *CYST made from SDST and PLUT Nov 20, 2012 *Nuke made from TRTM and PSTN reactions. Nov 20, 2012 *Fixed SDST texture Nov 19, 2012 *Setting Up Nov 19, 2012 *Changing Stuff Nov 20, 2012 *Decided to stay in C, less confusing. Nov 21, 2012 *Collapsed subatomics into one menu Nov 21, 2012 *Fixed some icon issues Nov 22, 2012 +Added H2SO4- sulfuric acid made from mixing sulfer and acid. Nov 22, 2012 +More cool reactions Nov 22, 2012 +Added FUME, waste of some sort, try to burn it to see a cool reaction Nov 22, 2012 +Added NEON, noble gas. Nov 22, 2012 +Added SYGN, solid hydrogen, in theory is supposed to be a metal. Nov 22, 2012 *NEON ionizes into HYGN, and NBLE is now HLUM, helium. Nov 23, 2012 *More elements set off ANFO Nov 23, 2012 *SYGN now has unusual conducting abilities. Nov 23, 2012 +Added LHLM, liquid helium. Has some strange properties. Nov 23, 2012 +Put a suprise in the "special" menu xD Nov 23, 2012 !!Reached 200 elements!! Nov 23, 2012 +Added TGSN, tungsten filament. Nov 23, 2012 +Added OTWR, one time wire. Nov 23, 2012 +Added BUNY, little bunnies that hop around :3 Feb 9, 2013 !Release version 2.2.1, Everything is fixed, and it should run on almost all PC's now. Feb 11, 2013 -Removed SING from menu because it was causing problems. It now spawns as a nova and can be accessed in the console. Feb 11, 2013 *Renamed SYGN(solid hydrogen) to HYRM(Hydrium) Feb 15, 2013 +Added RHNM, Rhenium, a product used in jet fuel. Feb 15, 2013 +Added RNX, Rhenic fuel that is produced from RHNM. Feb 15, 2013 *Added a lot of cool features to combustion or RNX. Feb 15, 2013 *I hope many fans of this mod don't use MORT alot, because it has changed and is now called CORE. "Links can be found for download on the mod's respective pages."

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==Mod Name==\\ ====Created By:====\\ ====Version:====\\ ====Changes:====\\ ====Elements Added:====\\ ====Links:====\\ =====Source Code=====\\ =====Win32 Compiled=====\\ =====Mac OS X Compiled=====\\ =====Linux Compiled=====\\ =====Other=====\\ ====Known Bugs====\\ ====Creators Comments====\\

You don't have to use Win32 Compiled, Mac OS X Compiled, Linux Compiled or Other if you don't need them.