How to Add Characters and Icons to the Font

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Revision as of 11:59, 31 January 2012 by vanquish349 (talk | contribs) (added the info)
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Adding an Icon to menus

if you downloaded the source from github you would have a folder called font if you look in side you will see that there is packer.c, unpacker.c and editor.c.

1) copy font.h from /includes and paste it into /font.

2) compile the editor, unpacker and packer i am not sure how one would do this on windows but on linux it would just be make editor unpacker packer

3) open cmd prompt/terminal and change the directory to /The-Powder-Toy and run linux: ./unpacker >> font.bin windows: not sure it might be similar to linux

4) you would now have a file called font.bin it is a file that /font that is what is needed to run the editor with the current icons tpt use.

5) run the editor via cmd/terminal and then press space/backspace to find an empty character, it may be a thermometer if it is just erase it via right clicking and left clicking in the drawing field. now draw you character and look in cmd/terminal and the last number you will see there is the char id and it corresponds to what icon you drew.

6) close down the editor and delete the font.h then run: linux: ./packer >> font.h windows : not sure

7) copy the new font.h into /includes replacing the old one.

8) for your new menu set the char id to what i told you to remember before. etc: {"\xFF", "new menu ftw", 0, 1}, FF is the char id.

9) recompile and you should be ready to go.