Difference between revisions of "Elements:Radioactive/ko"

From The Powder Toy
Jump to: navigation, search
(Created page with "{{Languages}} 방사능 카테고리는 방사성 물질을 포함합니다.희귀한 성질을 가집니다. === {{MaterialBtn|URAN}} Uranium === Color: Ochr...")
 
m
 
(19 intermediate revisions by 7 users not shown)
Line 1: Line 1:
{{Languages}}
+
{{Languages|Elements:Radioactive}}
  
방사능 카테고리는 방사성 물질을 포함합니다.희귀한 성질을 가집니다.
+
이 문서는 '''The Powder Toy의 방사성 물질들'''을 다루고 있다. 물질의 이미지를 클릭하여 해당 물질에 대한 자세한 설명을 볼 수 있다.
  
=== {{MaterialBtn|URAN}} [[Element:URAN|Uranium]] ===
+
* {{MaterialBtn | NEUT}} 중성자이다. 불안정한 방사성 물질에 작용하여 반응시킬 수 있으며 닿은 일부 물질을 특정한 물질로 바꿀 수 있다.
Color: Ochre/Dark Yellow
+
* {{MaterialBtn | PLUT}} 플루토늄이다. 고온과 압력, 다량의 중성자에 대해 매우 불안정하다.
 +
* {{MaterialBtn | URAN}} 우라늄이다. 압력에 의해 고온의 온도를 가질 수 있다.
 +
* {{MaterialBtn | PHOT}} 광자이다. 생성 시 8 방향으로 뻗어나가며 [[Element:GLAS | 유리]]에 굴절되며 [[Element:QRTZ | 석영]]에 굴절 및 반사로 흩어진다.
 +
* {{MaterialBtn | AMTR}} 반물질이다. 중력에 대해 매우 미약한 영향만을 받는다. 또한 진공 상태를 생성함과 동시에 물질과 닿을 시 물질과 자기 자신을 같이 소멸시키며 적은 양의 광자도 생성시킨다.
 +
* {{MaterialBtn | DEUT}} 중수이다. 다량의 양성자와 중성자에 대해 불안정하며, 생명 값이 20에서 멀어질수록 매우 불안정해진다. 전자에 닿으면 매우 차가워진다.
 +
* {{MaterialBtn | WARP}} 공간 왜곡 물질이다. 공간을 왜곡시켜 주변의 물질을 이동 및 소멸시킨다. 투명하여 보이지 않으며 색 장식이 적용되지 않는다.
 +
* {{MaterialBtn | ISOZ}} 동위원소-Z이다. 음압 상태이거나 광자에 닿으면 광자를 방출하며 소멸한다.
 +
* {{MaterialBtn | ISZS}} 고체 동위원소-Z이다. 극저온의 상태를 가지고 있으며 스스로 광자를 방출하며 소멸한다.
 +
* {{MaterialBtn | SING}} 중력 특이점이다. 가루 물질 형태로 이동한다. 주변의 압력이 빠르게 감소하며 닿은 물질을 제거하거나 자기 자신으로 바꾼다.
 +
* {{MaterialBtn | ELEC}} 전자이다. 전도체에 닿으면 [[Element:SPRK | 전류]]를 발생시키며 양성자 및 중성자에 닿으면 수소가 생성된다. 또한 물을 전기분해할 수 있다.
 +
* {{MaterialBtn | EXOT}} 이상한 액체이다. {{Material | BREL}}에 초고온 및 고압력을 유지하며 전류를 흐르게 하면 천천히 생성된다. 닿는 에너지 입자에 따라 여러 반응을 보인다.
 +
* {{MaterialBtn | VIBR}} 비브라늄이다. [[Element:EXOT | 이종물질]]과 녹은 [[Element:TTAN | 티타늄]] 또는 녹은 [[Element:GOLD | ]]를 섞으면 비브라늄이 생성된다. 에너지를 일정량 흡수하다 임계량이 넘으면 일정 시간 후 폭발한다.
 +
* {{MaterialBtn | BVBR}} 비브라늄 가루이다. 비브라늄이 파괴되었을 때 생성되며 비브라늄과 비슷한 성질을 가지고 있다.
 +
* {{MaterialBtn | PROT}} 양성자이다. 생성 시 36 방향으로 뻗어나가며 [[Element:SPRK | 전류]]을 제거한다.
 +
* {{MaterialBtn | GRVT}} 중력자이다. 뉴턴 중력을 생성하며 물질을 통과할 수 있다.
 +
* {{MaterialBtn | POLO}} 폴로늄이다. 중성자를 생성하며 온도를 높인다.
  
Temp: 52.00
 
 
A nuclear reactions byproduct which heats up quickly under pressure. The rate of change in heat from pressure is determined exponentially. Uranium will slowly cool down under low, or no pressure.
 
 
=== {{MaterialBtn|PLUT}} [[Element:PLUT|Plutonium]]  ===
 
Color: Dark green
 
 
Temp: 26.00
 
 
Fissile. Becomes more unstable under pressure, on contact with lightning (THDR/LIGH), or with a high amount of neutrons. The reaction produces a uranium particle, a neutron and Molten Plutonium. Molten plutonium will remain at max temp for a few frames after the reaction. When cooled, the ctype changes to stone.
 
 
Fission:
 
 
Modeling real life, when a neutron hits a large amount of plutonium, it splits off in two. Every time a new neutron is formed, the plutonium heats up.
 
 
=== {{MaterialBtn|NEUT}} [[Element:NEUT|Neutrons]]  ===
 
Color: Teal (produces a glow)
 
 
Spawn Temp: 26.00
 
 
A particle which isn't affected by normal gravity travels in all directions. It has odd interactions with other elements, as well as being fissile with Plutonium (PLUT) and Deuterium Oxide (DEUT)
 
 
Neutrons can also harm stickman/fighters
 
 
NEUT is affected by Newtonian Gravity.
 
 
NEUT changes certain elements into other elements i.e.:
 
 
* Turns Plutonium into Stone, Uranium, Neutrons, heat, and pressure.
 
* Turns Deuterium Oxide into Neutrons, heat, and pressure.
 
* Turns Gunpowder into Dust.
 
* Turns Plant into WOOD.
 
* Turns Dust into First Firework.
 
* Turns Nitroglycerin into GAS/OIL/DESL.
 
* Turns C-4 into GOO.
 
* Turns Water into Distilled Water.
 
* Turns ACID into ISOZ.
 
* Turns DESL into GAS.
 
* Turns Yeast into Dead Yeast(DYST).
 
* Turns COAL into WOOD.
 
 
When passing through GOLD, a small percentage of the neutrons passing through will dissapear.
 
 
=== {{MaterialBtn|PHOT}} [[Element:PHOT|Photons]]  ===
 
Color: White
 
Temp: 922.00
 
 
Travels in straight lines, refracts through glass, scattered by quartz. Ignites flammable substances such as wood and explosives. Usually used as a medium to transfer heat.
 
 
The colors of PHOT can be changed when passing through FILT. PHOT wavelengths can be split with a prism of glass.
 
 
When traveling through non-pressurized INVS, PHOT turns into NEUT, which go almost as straight as PHOT.
 
 
When traveling through BIZR/BIZS, PHOT will turn into ELEC. This makes electron lasers possible.
 
 
When travelling through HYGN, PHOT will become PROT. Now PROT lasers are possible!
 
 
Photons change color when they bounce off of uranium,plant, plutonium, C-4, and other elements
 
 
=== {{MaterialBtn|AMTR}} [[Element:AMTR|Antimatter]]  ===
 
Color: Grey
 
 
Temp: 175.00
 
 
Destroys almost anything while producing a very small amount of negative pressure and photons (matter-> energy), very lightly affected by gravity.
 
 
=== {{MaterialBtn|DEUT}} [[Element:DEUT|Deuterium Oxide]]  ===
 
Color: Dark blue, turns light blue or white when cooled, and turns into an even darker shade of blue when heated.
 
 
Temp: 20.00
 
 
Deuterium is Hydrogen, but with an extra neutron. Deuterium ''Oxide'' is 2*H20, water, but the hydrogen is deuterium.
 
 
A radioactive liquid which expands in response to temperature. It reacts only to neutrons, protons, lightning and destructive bomb, producing more superheated neutrons and pressure.
 
 
DEUT's compression is ''inversely'' proportional to its life, which in turn can be altered by its temperature. Cooling DEUT will increase its life and compress it, making it explode more violently when exposed to neutrons. Conversely, heating DEUT will make it expand (up to about 6000 times its original size), making it explode less violently with neutrons (but there is more of it to explode). The life can be changed using the console, which will compress/expand DEUT without altering the temperature.
 
Without the console, DEUT can reach a maximum life of about 6500.Gravity will further compress it to up to 45,000 life! With the console, it can reach 65535, and then expand when unpaused.
 
 
The reaction will not take place under heavy negative pressure.
 
 
Shooting ELEC into DEUT will cool the DEUT gradually to 0K.
 
 
It is safe to try this at home- real Deuterium Oxide, or heavy water, or D2O, does not react with neutrons and is generally safe, *unless* you are exposed to very large amounts of it for a very long time. Deuterium Oxide itself is not radioactive, but normally contains higher than average amounts of tritium, which is radioactive.
 
 
=== {{MaterialBtn|WARP}} [[Element:WARP|Warp]]  ===
 
Color: invisible
 
 
Temp: 22.00
 
 
An invisible gas which displaces or scatters other particles around the immediate area, similar effect to that of neutrons, except there is no effect on the elements properties it has had contact with. It has a low life and disappears in a matter of seconds from spawn.
 
 
Setting it's tmp2 to a high value and adding NEUT or PROT will cause instant fusion
 
 
This element is also produced by EXOT when bombarded with enough ELEC.
 
This will produce max temperature and pressure WARP.
 
The WARP will produce it's own ELEC while flying around.
 
 
=== {{MaterialBtn|ISOZ}} [[Element:ISOZ|Isotope-Z]]  ===
 
Color: dark pink
 
 
Temp: 20.00
 
 
A radioactive liquid which decays into photons when surrounded by photons or surrounded by negative pressure.
 
 
=== {{MaterialBtn|ISZS}} [[Element:ISZS|Solid ISOZ]]  ===
 
Color: purple
 
 
Temp: -138.15
 
 
A radioactive solid which decays into photons over time. The process can be sped up with negative pressure. It has essentially the opposite reaction of plutonium. ISZS can also be melted into its liquid form at 27C/300.15k (see isotope-z), this normally happens during the duration of the photon decay or it can be done manually with heat.
 
 
=== {{MaterialBtn|SING}} [[Element:SING|Singularity]]  ===
 
Color: black
 
 
Temp: 22.00
 
 
A powder which generates very low pressure. Singularity can destroy other particles, it is essentially powdered black hole.
 
After eating a lot of matter, Singularity will explode into neutrons and electrons upon death, producing HYGN in the process.
 
 
Using the console, you can make the SING explode into neutrons and electrons when you want to. (set life sing 0, then !set tmp sing 255. This gives a large explosion, and often causes lag if you place multiple pixels of explosive SING.
 
 
When air pressure is turned off, SING  will turn into a "cascade of death", as SING uses air pressure to manipulate things and itself.
 
When air pressure is turned on again,(low portions of)SING will make "Missiles of Low Pressure" that can move particles in a high velocity.
 
 
=== {{MaterialBtn|ELEC}} [[Element:ELEC|Electrons]]  ===
 
color: white with neon blue glow
 
 
temp: 222.00
 
 
Electrons are energy type particles, they move in a similar way to NEUT, but don't decrease in velocity. Electrons will spark conductible materials. Upon contact with NEUT, HYGN will be produced. When ELEC touches GLAS, flashes of colors and sparks of EMBR will appear.
 
BIZR will convert PHOT into ELEC. Upon contact ELEC will convert WATR to OXYG and HYGN.
 
 
=== {{MaterialBtn|EXOT}} [[Element:EXOT|Exotic Matter]]  ===
 
color: normally has a light blue glow (color changes with temperature), but gets rainbow colors when hit with electrons.
 
 
Spawn temperature: 20.00
 
 
Exotic Matter is a strange liquid, added in Beta 80.0.
 
 
It can be created by repeatedly sparking BREL while inside of a sealed container. BREL heats up when sparked and under fairly high pressure, and at 9000~ temperature and extreme pressure, it gradually changes into EXOT when sparked.
 
 
EXOT has weight and pressure generating ability similar to both LAVA and ICE. When cooled, its glow pulses twice as often, but for half as long, and if it isn't irradiated with electrons it absorbs pressure instead of emitting it, making it similar to ICE. When normal temperature or higher, it emits pressure gradually, cumulatively.
 
 
EXOT element also becomes solid when cooled, but will still violently explode when irradiated with electrons due to the strength of its pressure generation increasing and overwhelming its ability to remain solid.
 
 
When bombarded with electrons, it's tmp2 value will increase and it will start glowing with all colors in hue order and generate pressure proportionate to its amount of ELEC exposure, added to the current environmental pressure at a certain rate. This means, in effect, that EXOT stops generating pressure momentarily if all pressure is neutralized locally.
 
 
If EXOT is overwhelmed with electron radiation or it's tmp2 value is raised to 6003, it will transform into a superheated WARP gas with similar pressure generation code that is always maximum temperature, meaning it functions best in a sealed container.
 
 
Exotic matter is constantly flashing, getting brighter suddenly and slowly dimming in a repeating cycle according to its tmp value, when not irradiated over 1000 of its own tmp2 value. For only a few frames at the limit of its glowing pulse cycle and if it has n, it has the ability to transform into touching elements.
 
 
When EXOT is exposed to neutrons, it loses its color, but maintains its flashing. When it reaches the end of its flash cycle, it will change into whatever element it is currently touching. If it is touching a wall, it will not copy. Nor will it copy radiation (electrons, photons, neutrons). EXOT can be restored to its normal (colored) state from this "cloning" state by irradiating with electrons (a radius of 3 pixels around the ELEC will turn to EXOT)..
 
 
If EXOT is irradiated with PROT its ctype will change to (PROT) and its temp will decrease rapidly. Upon reaching -223 degrees Celsius it will explode into CFLM.
 
 
If EXOT is exposed to neutrons and then EMBR (the sparkly stuff from ignition cord) it will start flashing from black to grey
 
Overexposure to this will make it start flashing gray to pure white
 
 
=== {{MaterialBtn|VIBR}} [[Element:VIBR|Vibranium]] ===
 
Color: starts dark green (see below)
 
 
Temp: 0.00
 
 
VIBR stores energy, and then releases it in violent explosions. It starts out dark green, but as it gains energy, it gets brighter and brighter, eventually glowing white. Once it's fully charged, it will glow green, and start flashing (with white) faster and faster. After 750 frames, it explodes.
 
 
VIBR stores it's energy in tmp. There are three ways to give energy to VIBR, the first is temperature. it gains one tmp for every three degrees you heat it. It loses tmp at the same rate. It will try to keep it's temperature between -2.5 and 2.5 degrees. The second way is pressure. It increases it's tmp by 7 for every increase in pressure. It only loses 2 for every decrease in pressure. It will try to keep the pressure surrounding it at 0, it is almost as good as TTAN and walls at blocking pressure. The third way to give it energy is through energy particles. It can absorb PHOT, NEUT, ELEC, and PROT. These all increase it's tmp by 20.
 
 
Once VIBR's tmp gets to 1000, that's when it enters explosion mode. It counts down from 750 frames. Once it gets to 0, it's explosion is almost as powerful as fusion's, generating max pressure and 9000 temperature. It also releases rainbow colored EXOT, BREL, NEUT, and PHOT.
 
 
EXOT will cause all (uncharged) VIBR it touches to turn into more EXOT.
 
 
To form Vibranium, combine EXOT and molten TTAN, you can also use molten GOLD. This will make molten VIBR. Then, get rid of all the leftover EXOT somehow, and cool down the molten VIBR so it hardens into VIBR.
 
 
VIBR will turn into BVBR when touching ANAR, and generate a small amount of negative pressure, pushing the ANAR away.
 
 
VIBR can be defused with CFLM, where it turns blue until the remaining life runs out, then turns back into default VIBR. You can also manually set this by setting its tmp2 to 6003.
 
 
=== {{MaterialBtn|BVBR}} [[Element:BVBR|Broken Vibranium]]  ===
 
Colour: dark green (turns into light greenish gray in some circumstances)
 
 
Temp: 0.00
 
 
Acts the same as normal vibranium in most ways. Unlike VIBR, it allows some PROT to pass through it like other elements while still absorbing other radiation particles.
 
 
 
=== {{MaterialBtn|PROT}} [[Element:PROT|Protons]] ===
 
Description: "Protons. Transfer heat to materials, and removes sparks."
 
 
Temp: 22.00
 
 
Color: Dark red, red glow
 
 
An energy particle, which can pass through everything, except for {{Material|INSL}}, {{Material|VOID}}, {{Material|PVOD}}, {{Material|DMND}}, {{Material|VIBR}}, and solid walls. Protons will transfer their temperature to materials without getting their own temperature changed (although it will change slightly, just not as much as other elements). It even transfers heat to things that don't normally conduct, such as WIFI, SHLD, and CRAY. They will also remove any spark they pass through. At higher temperatures they will also set off most explosives. See the {{Material|PROT}} page for more information and reactions.
 
 
=== {{MaterialBtn|GRVT}} [[Element:GRVT|Gravitons]] ===
 
 
Description: Gravitons. Create Newtonian Gravity.
 
 
Temp: 22° C (295.15 K)
 
 
Color: 0x00EE76 (electric green), fiery glow of 0x00FAAA at 5/255 opacity.
 
 
An energy particle that sets Newtonian Gravity on itself to 1/5 of its own tmp value. It doesn't transition to anything when heated or cooled, or when pressure is applied. The particle's tmp is limited to values between -100 and 100 inclusive, therefore the maximum gravity this particle can create is between -20 and 20.
 
 
[[Category:Elements]]
 
[[Category:Elements]]

Latest revision as of 00:36, 25 May 2020

Language: English  • français • 한국어 • polski • русский • 中文 • 中文(简体)‎

이 문서는 The Powder Toy의 방사성 물질들을 다루고 있다. 물질의 이미지를 클릭하여 해당 물질에 대한 자세한 설명을 볼 수 있다.

  • NEUT.png 중성자이다. 불안정한 방사성 물질에 작용하여 반응시킬 수 있으며 닿은 일부 물질을 특정한 물질로 바꿀 수 있다.
  • PLUT.png 플루토늄이다. 고온과 압력, 다량의 중성자에 대해 매우 불안정하다.
  • URAN.png 우라늄이다. 압력에 의해 고온의 온도를 가질 수 있다.
  • PHOT.png 광자이다. 생성 시 8 방향으로 뻗어나가며 유리에 굴절되며 석영에 굴절 및 반사로 흩어진다.
  • AMTR.png 반물질이다. 중력에 대해 매우 미약한 영향만을 받는다. 또한 진공 상태를 생성함과 동시에 물질과 닿을 시 물질과 자기 자신을 같이 소멸시키며 적은 양의 광자도 생성시킨다.
  • DEUT.png 중수이다. 다량의 양성자와 중성자에 대해 불안정하며, 생명 값이 20에서 멀어질수록 매우 불안정해진다. 전자에 닿으면 매우 차가워진다.
  • WARP.png 공간 왜곡 물질이다. 공간을 왜곡시켜 주변의 물질을 이동 및 소멸시킨다. 투명하여 보이지 않으며 색 장식이 적용되지 않는다.
  • ISOZ.png 동위원소-Z이다. 음압 상태이거나 광자에 닿으면 광자를 방출하며 소멸한다.
  • ISZS.png 고체 동위원소-Z이다. 극저온의 상태를 가지고 있으며 스스로 광자를 방출하며 소멸한다.
  • SING.png 중력 특이점이다. 가루 물질 형태로 이동한다. 주변의 압력이 빠르게 감소하며 닿은 물질을 제거하거나 자기 자신으로 바꾼다.
  • ELEC.png 전자이다. 전도체에 닿으면 전류를 발생시키며 양성자 및 중성자에 닿으면 수소가 생성된다. 또한 물을 전기분해할 수 있다.
  • EXOT.png 이상한 액체이다. BREL에 초고온 및 고압력을 유지하며 전류를 흐르게 하면 천천히 생성된다. 닿는 에너지 입자에 따라 여러 반응을 보인다.
  • VIBR.png 비브라늄이다. 이종물질과 녹은 티타늄 또는 녹은 를 섞으면 비브라늄이 생성된다. 에너지를 일정량 흡수하다 임계량이 넘으면 일정 시간 후 폭발한다.
  • BVBR.png 비브라늄 가루이다. 비브라늄이 파괴되었을 때 생성되며 비브라늄과 비슷한 성질을 가지고 있다.
  • PROT.png 양성자이다. 생성 시 36 방향으로 뻗어나가며 전류을 제거한다.
  • GRVT.png 중력자이다. 뉴턴 중력을 생성하며 물질을 통과할 수 있다.
  • POLO.png 폴로늄이다. 중성자를 생성하며 온도를 높인다.