Difference between revisions of "Element:VIBR"

From The Powder Toy
Jump to: navigation, search
Line 42: Line 42:
 
VIBR stores it's energy in tmp. There are three ways to give energy to VIBR, the first is temperature. it gains one tmp for every three degrees you heat it. It loses tmp at the same rate. It will try to keep it's temperature between -2.5 and 2.5 degrees. The second way is pressure. It increases it's tmp by 7 for every increase in pressure. It only loses 2 for every decrease in pressure. It will try to keep the pressure surrounding it at 0, it is almost as good as TTAN and walls at blocking pressure. The third way to give it energy is through energy particles. It can absorb PHOT, NEUT, ELEC, and PROT. These all increase it's tmp by 20.
 
VIBR stores it's energy in tmp. There are three ways to give energy to VIBR, the first is temperature. it gains one tmp for every three degrees you heat it. It loses tmp at the same rate. It will try to keep it's temperature between -2.5 and 2.5 degrees. The second way is pressure. It increases it's tmp by 7 for every increase in pressure. It only loses 2 for every decrease in pressure. It will try to keep the pressure surrounding it at 0, it is almost as good as TTAN and walls at blocking pressure. The third way to give it energy is through energy particles. It can absorb PHOT, NEUT, ELEC, and PROT. These all increase it's tmp by 20.
  
Once VIBR's tmp gets to 1000, that's when it enters explosion mode. It counts down from 750 frames. Once it gets to 0, it's explosion is almost as powerful as fusion's, generating max pressure and 9000 temperature. It also releases rainbow colored EXOT, BREL, NEUT, and PHOT. If kept in a sealed container, all particles generated by the explosion will turn into WARP.
+
Once VIBR's tmp gets to 1000, that's when it enters explosion mode. It counts down from 750 frames. Once it gets to 0, it's explosion is almost as powerful as fusion's, generating max pressure and 9000 temperature. It also releases rainbow colored EXOT, BREL, NEUT, ELEC and PHOT. If the particles generates by the explosion are unable to move, all particles generated by the explosion will turn into WARP.
  
 
EXOT will cause all (uncharged) VIBR it touches to turn into more EXOT.
 
EXOT will cause all (uncharged) VIBR it touches to turn into more EXOT.

Revision as of 01:29, 25 March 2015

VIBR.png Vibranium
Properties
Section Radioactive
Spawn temperature 0°C
Heat Conductivity 100%
Relative weight 100
Gravity 0
Acid dissolve rate 0%
Flammability 0
State Solid
Misc properties
Source code


VIBR stores energy, and then releases it in violent explosions. It starts out dark green, but as it gains energy, it gets brighter and brighter, eventually glowing white. Once it's fully charged, it will glow green, and start flashing (with white) faster and faster. After 750 frames, it explodes.

VIBR stores it's energy in tmp. There are three ways to give energy to VIBR, the first is temperature. it gains one tmp for every three degrees you heat it. It loses tmp at the same rate. It will try to keep it's temperature between -2.5 and 2.5 degrees. The second way is pressure. It increases it's tmp by 7 for every increase in pressure. It only loses 2 for every decrease in pressure. It will try to keep the pressure surrounding it at 0, it is almost as good as TTAN and walls at blocking pressure. The third way to give it energy is through energy particles. It can absorb PHOT, NEUT, ELEC, and PROT. These all increase it's tmp by 20.

Once VIBR's tmp gets to 1000, that's when it enters explosion mode. It counts down from 750 frames. Once it gets to 0, it's explosion is almost as powerful as fusion's, generating max pressure and 9000 temperature. It also releases rainbow colored EXOT, BREL, NEUT, ELEC and PHOT. If the particles generates by the explosion are unable to move, all particles generated by the explosion will turn into WARP.

EXOT will cause all (uncharged) VIBR it touches to turn into more EXOT.

To form Vibranium, combine EXOT and molten TTAN, you can also use molten GOLD. This will make molten VIBR. Then, get rid of all the leftover EXOT somehow, and cool down the molten VIBR so it hardens into VIBR.

VIBR will turn into BVBR when touching ANAR, and generate a small amount of negative pressure, pushing the ANAR away.

VIBR can be defused with CFLM, where it turns blue until the remaining life runs out, then turns back into default VIBR.

Creations

By mixing EXOT and Molten TTAN, or the normal way(brush).

Reations

The element vibr absorbs energy particles then turns a light green and starts flashing when its life is 750 and blows up when it's life reaches zero.

Special properties

Saves

Language: [[::Element:VIBR|English]]