Difference between revisions of "Element:TNT"

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{| style="float: right;"
{{ infobox Element
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|+ {{ infobox Element
 
| icon = TNT.png
 
| icon = TNT.png
| longname = TNT
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| longname = Trinitrotoluene
 
| image =  
 
| image =  
  
| advection = 0.00
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| identifier = DEFAULT_PT_BANG
| airdrag = 0.000
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| name = TNT
| airloss = 0.90
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| description = TNT, explodes all at once.
| collision = 0.00
 
 
| colour = C05050
 
| colour = C05050
| description = Explosive.
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| menusection = SC_EXPLOSIVE
| diffusion = 0.00
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| menuvisible = 1
 +
| advection = 0
 +
| airdrag = 0
 +
| airloss = 0.9
 +
| loss = 0
 +
| collision = 0
 +
| diffusion = 0
 
| explosive = 0
 
| explosive = 0
 
| falldown = 0
 
| falldown = 0
 
| flammable = 0
 
| flammable = 0
| gravity = 0.00
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| gravity = 0
 
| hardness = 1
 
| hardness = 1
 
| heatconduct = 88
 
| heatconduct = 88
| highpressure =  
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| hotair = 0
| highpressuretransition =  
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| meltable = 0
 +
| state = ST_SOLID
 +
| temperature = 295.15
 +
| weight = 100
 +
| properties = TYPE_SOLID PROP_NEUTPENETRATE
 +
| lowtemperature =
 +
| lowtemperaturetransition =  
 
| hightemperature =  
 
| hightemperature =  
 
| hightemperaturetransition =  
 
| hightemperaturetransition =  
| hotair = 0.000000
 
| identifier = DEFAULT_PT_METL
 
| loss = 0.00
 
 
| lowpressure =  
 
| lowpressure =  
 
| lowpressuretransition =  
 
| lowpressuretransition =  
| lowtemperature =  
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| highpressure =  
| lowtemperaturetransition =  
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| highpressuretransition =  
| meltable = 0
 
| name = TNT
 
| properties = TYPE_SOLID | PROP_NEUTPENETRATE
 
| state = ST_SOLID
 
| temperature = 295.15
 
| weight = 100
 
 
}}
 
}}
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| colspan="2" align="right" |
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[[File:HAZMAT_Class_1-1_Explosives.png|75px]]
 +
|}
 +
  
 
==Creation==
 
==Creation==
<li>Spawning by brush.
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* Spawning by brush.
<li>Mixing CLST and NITR
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* Mixing {{Material|mat=CLST}} and {{Material|mat=NITR}}
 +
 
 
==Properties==
 
==Properties==
Trinitrotoluene (abbreviated TNT) is a relatively hot burning pressure explosive. It explodes into SMKE and shrapnel of EMBR for effect. Upon ignition, the smoke is almost instantaneously converted into FIRE because of the heat. TNT explodes at around 8.00 pressure and between 600 to 4500&deg;c depending on where you measure the reading. The mean explosion temperature is &asymp;1080&deg;c, so it is possible to melt things with the flame created by the explosion.
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Trinitrotoluene (abbreviated TNT) is a relatively hot burning pressure explosive. When it explodes, TNT forms {{Material|mat=FIRE}} (16.6%), {{Material|mat=SMKE}} (16.6%) and {{Material|mat=EMBR}} (4.4%) for effect.<br>
 +
Upon detonation, most of the TNT is removed (62.16%) without creating any particles.
 +
 
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When detonated, each particle of TNT adds 0.5 pressure to the cell it occupied.<br>
 +
Then, depending on which particle was generated (if any at all), temperatures rise by  2226.6 degrees (Fire and Smoke particles) or 3059.85 degrees. (Embers/Sparks)
 +
 
 +
However, directly after the reaction the mean temperature rise is only 1409 degrees. This is mainly due to temperature being dissipated into the surrounding particles during the reaction.<br> Since 62.16% of the TNT is destroyed, only 37.84% of the temperature generated will remain after detonation and the other is lost to the void.
 +
 
 +
Depending on the [[Temperature|heat conductivity]] of elements in contact with the TNT, more or less heat will be transferred to that element. A higher heat conductivity means a lower temperature overall after detonation.
 +
 
 +
Upon ignition, the smoke is almost instantaneously converted into Fire (351.85 °C) because of the surrounding heat.<br>
 +
Also, due to the high temperatures, some Fire will be converted into {{Material|mat=PLSM}}. (2499.85 °C)
 +
 
 
==Uses and applications==
 
==Uses and applications==
Bombs, demolition simulations; conventional pyrotechnics
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Bombs, demolition simulations and conventional pyrotechnics.
 +
 
 +
==Trivia==
 +
BOMB is named "BANG" in the code.
 +
{{Languages}}
  
 
[[Category:Elements]]
 
[[Category:Elements]]
 
[[Category:Explosives]]
 
[[Category:Explosives]]

Latest revision as of 23:30, 2 December 2023

TNT.png Trinitrotoluene
Properties
Section Explosives
Spawn temperature 22°C
Heat Conductivity 35.2%
Relative weight 100
Gravity 0
Acid dissolve rate 0.1%
Flammability 0
State Solid
Misc properties
Mangled by neutrons
Source code

HAZMAT Class 1-1 Explosives.png


Creation

  • Spawning by brush.
  • Mixing CLST and NITR

Properties

Trinitrotoluene (abbreviated TNT) is a relatively hot burning pressure explosive. When it explodes, TNT forms FIRE (16.6%), SMKE (16.6%) and EMBR (4.4%) for effect.
Upon detonation, most of the TNT is removed (62.16%) without creating any particles.

When detonated, each particle of TNT adds 0.5 pressure to the cell it occupied.
Then, depending on which particle was generated (if any at all), temperatures rise by 2226.6 degrees (Fire and Smoke particles) or 3059.85 degrees. (Embers/Sparks)

However, directly after the reaction the mean temperature rise is only 1409 degrees. This is mainly due to temperature being dissipated into the surrounding particles during the reaction.
Since 62.16% of the TNT is destroyed, only 37.84% of the temperature generated will remain after detonation and the other is lost to the void.

Depending on the heat conductivity of elements in contact with the TNT, more or less heat will be transferred to that element. A higher heat conductivity means a lower temperature overall after detonation.

Upon ignition, the smoke is almost instantaneously converted into Fire (351.85 °C) because of the surrounding heat.
Also, due to the high temperatures, some Fire will be converted into PLSM. (2499.85 °C)

Uses and applications

Bombs, demolition simulations and conventional pyrotechnics.

Trivia

BOMB is named "BANG" in the code.

Language: [[::Element:TNT|English]]