Difference between revisions of "Element:STKM"

From The Powder Toy
Jump to: navigation, search
m (Enter a short summary [alt-b])
m (the old wording was a little more useful)
Line 48: Line 48:
 
Extreme hot (greater than 62 C) or cold will eat away at Stickman's health, and extreme pressure (about pressure =8.00) will instantly liquefy him by forming a mound of the powder that his head is made of. Lower pressures can throw stickman around. He isn't affected by extreme vacuum. Radioactive elements and life elements also damage and kill him, and anything else that seems dangerous (like acid or fire).
 
Extreme hot (greater than 62 C) or cold will eat away at Stickman's health, and extreme pressure (about pressure =8.00) will instantly liquefy him by forming a mound of the powder that his head is made of. Lower pressures can throw stickman around. He isn't affected by extreme vacuum. Radioactive elements and life elements also damage and kill him, and anything else that seems dangerous (like acid or fire).
  
By touching him against plant, he will eat the plant and regenerate health.
+
By touching him against plant, he will eat the plant and regenerate health, up to the default of 100 hp.
NOTE: Except when you change his life in the console: !set life stkm (life here)
 
  
 
STKM can have rocket boots equipped when he passes through the gravity wall. Press [up] on the arrow keys to control his altitude. Press [left] or [right] to control his horizontal velocity. To brake, press [left] and [right] at the same time. To deactivate rocket boots, Let the stickman go through E-HOLE.
 
STKM can have rocket boots equipped when he passes through the gravity wall. Press [up] on the arrow keys to control his altitude. Press [left] or [right] to control his horizontal velocity. To brake, press [left] and [right] at the same time. To deactivate rocket boots, Let the stickman go through E-HOLE.
Line 55: Line 54:
 
<i>It is noted that fighters also have the ability to use rocket boots.</i>
 
<i>It is noted that fighters also have the ability to use rocket boots.</i>
 
<i>Stickman can also move around powders when running into them.</i>
 
<i>Stickman can also move around powders when running into them.</i>
 +
 +
STKM can also shoot air by passing through FAN wall.
 +
 
{{Languages}}
 
{{Languages}}

Revision as of 00:36, 28 March 2018

STKM.png Stickman
Properties
Section Special
Spawn temperature 36.6°C
Heat Conductivity 0%
Relative weight 50
Gravity 0
Acid dissolve rate 0%
Flammability 0
State
Transitions
High temperature FIRE.png above 346.85°C
Misc properties
Source code


Experiment with the harsh conditions possible on the powder toy using your own mortal stick man! He is affected by gravity and air.

Use the left and right arrow keys to make him run, and use the up key to make him jump. The legs still are slightly glitchy but have considerably improved. Occasionally, his feet may stretch to outrageous lengths and then proceed to throw him violently about and even through solids.

By touching stickman's head against an element (or particular walls) his head will change color, and then by pressing Down he'll spit out that element. Note that it you place his head against a metal, he will spark the metal. This feature enables stickmen to use electronics, or even guns.

Stickman sinks in water, but he can technically swim.

Extreme hot (greater than 62 C) or cold will eat away at Stickman's health, and extreme pressure (about pressure =8.00) will instantly liquefy him by forming a mound of the powder that his head is made of. Lower pressures can throw stickman around. He isn't affected by extreme vacuum. Radioactive elements and life elements also damage and kill him, and anything else that seems dangerous (like acid or fire).

By touching him against plant, he will eat the plant and regenerate health, up to the default of 100 hp.

STKM can have rocket boots equipped when he passes through the gravity wall. Press [up] on the arrow keys to control his altitude. Press [left] or [right] to control his horizontal velocity. To brake, press [left] and [right] at the same time. To deactivate rocket boots, Let the stickman go through E-HOLE. Rocket boots fire plasma. It is noted that fighters also have the ability to use rocket boots. Stickman can also move around powders when running into them.

STKM can also shoot air by passing through FAN wall.

Language: [[::Element:STKM|English]]