Difference between revisions of "Element:SNOW"

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(Partial revert of changes by BenNgNg, and correct some information)
m (fixed a typo)
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| image = [[File:SNOWsticker.gif]]
 
| image = [[File:SNOWsticker.gif]]
  
| advection = 0.00
+
| identifier = DEFAULT_PT_SNOW
| airdrag = 0.000
+
| name = SNOW
| airloss = 0.0
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| description = Light particles. Created when ICE breaks under pressure.
| collision = 0.00
+
| colour = C0E0FF
| colour = 0
+
| menusection = SC_POWDERS
| description = Light particles.
+
| menuvisible = 1
| diffusion = 0.00
+
| advection = 0.7
 +
| airdrag = 0.01
 +
| airloss = 0.96
 +
| loss = 0.9
 +
| collision = -0.1
 +
| diffusion = 0.01
 
| explosive = 0
 
| explosive = 0
| falldown = 0
+
| falldown = 1
 
| flammable = 0
 
| flammable = 0
| gravity = 0.00
+
| gravity = 0.05
| hardness = 0
+
| hardness = 20
| heatconduct = 0
+
| heatconduct = 46
 +
| hotair = -5e-05
 +
| meltable = 0
 +
| state = ST_SOLID
 +
| temperature = 265.15
 +
| weight = 50
 +
| properties = TYPE_PART PROP_NEUTPASS PROP_LIFE_DEC
 +
| lowtemperature =
 +
| lowtemperaturetransition =
 +
| hightemperature = 273
 +
| hightemperaturetransition = special
 +
| lowpressure =
 +
| lowpressuretransition =
 
| highpressure =  
 
| highpressure =  
 
| highpressuretransition =  
 
| highpressuretransition =  
| hightemperature = 0
 
| hightemperaturetransition =
 
| hotair = 0.000000
 
| identifier = DEFAULT_PT_SNOW
 
| loss = 0.00
 
| lowpressure =
 
| lowpressuretransition =
 
| lowtemperature =
 
| lowtemperaturetransition =
 
| meltable = 0
 
| name = SNOW
 
| properties = TYPE_PART|PROP_LIFE_DEC|PROP_NEUTPASS
 
| state = ST_POWDER
 
| temperature = 265.15
 
| weight = 0
 
 
}}
 
}}
  
 
==Creation==
 
==Creation==
Snow can be created by cooling [[Element:WATR|WATR]], [[Element:DSTW|DSTW]], [[Element:BUBW|BUBW]] or [[Element:SLTW|SLTW]] while applying pressure. It is also created when [[Element:ICE|ICE]] breaks under pressure.  
+
Snow can be created by cooling {{MaterialBtn| WATR}}, {{MaterialBtn| DSTW}}, {{MaterialBtn| BUBW}}, or {{MaterialBtn| SLTW}} while they are under pressure, or by applying pressure to {{MaterialBtn| ICE}}.
  
 
== Reactions ==
 
== Reactions ==
Most snow melts back into the element it was formed from (WATR, DSTW, BUBW) at {{Temperature|t=273.15}}. Snow formed from SLTW melts at a lower temperature, {{Temperature|t=252.05}}
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Snow melts into its ctype element (usually the type of water it froze from) at {{Temperature|t=273.15}}, except {{MaterialBtn| SLTW}} snow, which melts at {{Temperature|t=252.05}}.
  
 
=== Properties ===
 
=== Properties ===
  
 
== Uses ==
 
== Uses ==
Good for ctype bombs. Used as a coolant. Good for powerplants, or cities involving a cold theme.
+
Since Snow will always melt into it's CTYPE element, even if that element is not a type of water, it can be used to safely store elements like {{MaterialBtn| SING}} that would normally be very destructive.  
 
 
 
 
  
 
{{Languages}}
 
{{Languages}}

Revision as of 19:07, 20 June 2020

SNOW.png Snow
SNOWsticker.gif
Light particles. Created when ICE breaks under pressure.
Properties
Section Powders
Spawn temperature -8°C
Heat Conductivity 18.4%
Relative weight 50
Gravity 0.05
Acid dissolve rate 2%
Flammability 0
State Powder
Transitions
High temperature transition occurs above -0.15°C
Misc properties
Allows neutrons to pass through
Source code


Creation

Snow can be created by cooling WATR.png, DSTW.png, BUBW.png, or SLTW.png while they are under pressure, or by applying pressure to ICE.png.

Reactions

Snow melts into its ctype element (usually the type of water it froze from) at 0°C, except SLTW.png snow, which melts at -21.1°C.

Properties

Uses

Since Snow will always melt into it's CTYPE element, even if that element is not a type of water, it can be used to safely store elements like SING.png that would normally be very destructive.

Language: [[::Element:SNOW|English]]