Difference between revisions of "Element:PROT"

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(Turn some things back into MaterialBtns, split text into paragraphs)
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An energy particle, which can pass through everything, except for {{Material|INSL}}, {{Material|VOID}}, {{Material|PVOD}}, {{Material|DMND}}, {{Material|VIBR}}, and solid walls. Protons will transfer their temperature to materials without getting their temperature changed (although it will change slightly, just not as much as other elements). It even transfers heat to things that don't normally conduct. They will also remove any spark they pass through. At higher temperatures they will also set off most explosives. the space behind where the particle of PROT was, will have slightly negative pressure.
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An energy particle, which can pass through everything, except for {{Material|INSL}}, {{Material|VOID}}, {{Material|PVOD}}, {{Material|DMND}}, {{Material|VIBR}}, and solid walls.  
  
{{Material|DEUT}} will explode into protons when bombarded with them for a while, just like the reaction with {{Material|NEUT}} except with negative pressure. Protons, when with high velocity enough (or enough tmp), will turn into other materials, in order from lowest to highest velocity required to produce: {{Material|NBLE}}, {{Material|CO2}}, {{Material|OXYG}}, {{Material|PLSM}}, {{Material|URAN}}, {{Material|PLUT}}, and {{Material|SING}} (needs extremely high velocity).
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Protons will transfer their temperature to materials without getting their temperature changed (although it will change slightly, just not as much as other elements). They even transfer heat to things that don't normally conduct. At higher temperatures they will also set off most explosives.
 +
 
 +
They will also remove any spark they pass through.
 +
 
 +
The space behind where the particle of PROT was, will have slightly negative pressure.
 +
 
 +
=== Reactions ===
  
 
*{{MaterialBtn|PROT}} + {{MaterialBtn|ELEC}} = {{MaterialBtn|HYGN}}
 
*{{MaterialBtn|PROT}} + {{MaterialBtn|ELEC}} = {{MaterialBtn|HYGN}}
* {{MaterialBtn|PROT}} + {{MaterialBtn|INVS}} = {{MaterialBtn|NEUT}} + {{MaterialBtn|INVS}} (PROT is converted to {{Material|NEUT}}, {{Material|INVS}} remains intact)
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*{{MaterialBtn|PROT}} + {{MaterialBtn|INVS}} = {{MaterialBtn|NEUT}} + {{MaterialBtn|INVS}} (PROT is converted to {{Material|NEUT}}, {{Material|INVS}} remains intact)
* {{MaterialBtn|PROT}} + {{MaterialBtn|LCRY}} = {{MaterialBtn|PHOT}} + {{MaterialBtn|LCRY}} (PROT is converted to {{Material|PHOT}}, reaction only works if {{Material|LCRY}} is turned on)
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*{{MaterialBtn|PROT}} + {{MaterialBtn|LCRY}} = {{MaterialBtn|PHOT}} + {{MaterialBtn|LCRY}} (PROT is converted to {{Material|PHOT}}, reaction only works if {{Material|LCRY}} is turned on)
* {{MaterialBtn|PHOT}} + {{MaterialBtn|HYGN}} = {{MaterialBtn|PROT}} + {{MaterialBtn|ELEC}} (PROT creating reaction). The PROT will be going in the same direction as the {{Material|PHOT}} was, but the {{Material|ELEC}} moves in a random direction. The resulting {{Material|ELEC}} will not combine with PROT to form {{Material|HYGN}}.
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*{{MaterialBtn|PHOT}} + {{MaterialBtn|HYGN}} = {{MaterialBtn|PROT}} + {{MaterialBtn|ELEC}} (PROT creating reaction). The PROT will be going in the same direction as the {{Material|PHOT}} was, but the {{Material|ELEC}} moves in a random direction. The resulting {{Material|ELEC}} will not combine with PROT to form {{Material|HYGN}}.
* When {{MaterialBtn|PROT}} hits {{MaterialBtn|VIRS}}, the VIRS becomes permanent. It won't decay (it can still be cured though)  
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{{MaterialBtn | DEUT }} will explode into protons when bombarded with them for a while, just like the reaction of DEUT with {{Material | NEUT }} except with low pressure.
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When PROT hits {{MaterialBtn|VIRS}}, the VIRS becomes permanent. It won't decay (it can still be cured though).
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 +
When protons collide with high enough velocity, they will turn into other materials. In order from lowest to highest velocity required to produce, these are:
 +
:{{MaterialBtn | NBLE }} {{MaterialBtn | CO2 }} {{MaterialBtn | OXYG }} {{MaterialBtn | PLSM }} {{MaterialBtn | URAN }} {{MaterialBtn | PLUT }} {{MaterialBtn | SING }}
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(SING needs extremely high velocity).
 +
 
  
 
{{Languages}}
 
{{Languages}}

Revision as of 23:15, 30 September 2015

PROT.png Protons
Properties
Section Radioactive
Spawn temperature 22°C
Heat Conductivity 24.4%
Relative weight -1
Gravity 0
Acid dissolve rate 0%
Flammability 0
State Energy particle
Source code


An energy particle, which can pass through everything, except for INSL, VOID, PVOD, DMND, VIBR, and solid walls.

Protons will transfer their temperature to materials without getting their temperature changed (although it will change slightly, just not as much as other elements). They even transfer heat to things that don't normally conduct. At higher temperatures they will also set off most explosives.

They will also remove any spark they pass through.

The space behind where the particle of PROT was, will have slightly negative pressure.

Reactions

  • PROT.png + ELEC.png = HYGN.png
  • PROT.png + INVS.png = NEUT.png + INVS.png (PROT is converted to NEUT, INVS remains intact)
  • PROT.png + LCRY.png = PHOT.png + LCRY.png (PROT is converted to PHOT, reaction only works if LCRY is turned on)
  • PHOT.png + HYGN.png = PROT.png + ELEC.png (PROT creating reaction). The PROT will be going in the same direction as the PHOT was, but the ELEC moves in a random direction. The resulting ELEC will not combine with PROT to form HYGN.

DEUT.png will explode into protons when bombarded with them for a while, just like the reaction of DEUT with NEUT except with low pressure.

When PROT hits VIRS.png, the VIRS becomes permanent. It won't decay (it can still be cured though).

When protons collide with high enough velocity, they will turn into other materials. In order from lowest to highest velocity required to produce, these are:

NBLE.png CO2.png OXYG.png PLSM.png URAN.png PLUT.png SING.png

(SING needs extremely high velocity).


Language: [[::Element:PROT|English]]