https://powdertoy.co.uk/Wiki/index.php?title=Element:GLAS&feed=atom&action=history Element:GLAS - Revision history 2024-04-19T19:03:06Z Revision history for this page on the wiki MediaWiki 1.30.0 https://powdertoy.co.uk/Wiki/index.php?title=Element:GLAS&diff=8721&oldid=prev jacob1: Add chemically strengthened GLAS info 2022-12-29T21:25:21Z <p>Add chemically strengthened GLAS info</p> <table class="diff diff-contentalign-left" data-mw="interface"> <col class="diff-marker" /> <col class="diff-content" /> <col class="diff-marker" /> <col class="diff-content" /> <tr style="vertical-align: top;" lang="en"> <td colspan="2" style="background-color: white; color:black; text-align: center;">← Older revision</td> <td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 21:25, 29 December 2022</td> </tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l38" >Line 38:</td> <td colspan="2" class="diff-lineno">Line 38:</td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>}}</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>}}</div></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Glass, shatters when pressure changes too fast, lets through photons, and melts at exactly 1700C. Photons can be passed through glass to separate the different wavelengths of light, works perfectly when you make a prism. NEUT passing through will give off some PHOT of a similar color at an angle to simulate Cherenkov radiation. Converts ELEC to EMBR upon contact. GLAS is immune to ACID. GLAS can also increase NEUT count if enough is passed through.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Glass, shatters when pressure changes too fast, lets through photons, and melts at exactly 1700C. <ins class="diffchange diffchange-inline">[[Element:PHOT|</ins>Photons<ins class="diffchange diffchange-inline">]] </ins>can be passed through glass to separate the different wavelengths of light, works perfectly when you make a prism. <ins class="diffchange diffchange-inline">[[Element:</ins>NEUT<ins class="diffchange diffchange-inline">|NEUT]] </ins>passing through will give off some PHOT of a similar color at an angle to simulate Cherenkov radiation. Converts <ins class="diffchange diffchange-inline">[[Element:</ins>ELEC<ins class="diffchange diffchange-inline">|ELEC]] </ins>to <ins class="diffchange diffchange-inline">[[Element:</ins>EMBR<ins class="diffchange diffchange-inline">|EMBR]] </ins>upon contact. GLAS is immune to <ins class="diffchange diffchange-inline">[[Element:ACID|</ins>ACID<ins class="diffchange diffchange-inline">]]</ins>. GLAS can also increase NEUT count if enough is passed through.</div></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{Languages}}</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">GLAS shatters when the pressure difference between one frame and the next is greater than .25. GLAS can be chemically strengthened by exposing it to Molten [[Element:SALT|SALT]], up to a maximum difference of 3.91. The strength is controlled by GLAS's .life, with .life less than 16 providing no additional strength, and .life 28080 providing maximum strength outside of increasing it with the console.</ins></div></td></tr> <tr><td colspan="2">&#160;</td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>&#160;</div></td></tr> <tr><td colspan="2">&#160;</td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{Languages<ins class="diffchange diffchange-inline">|Element:GLAS</ins>}}</div></td></tr> <!-- diff cache key mediawiki-pw_:diff:version:1.11a:oldid:7606:newid:8721 --> </table> jacob1 https://powdertoy.co.uk/Wiki/index.php?title=Element:GLAS&diff=7606&oldid=prev nothing123: New properties of GLAS documented 2020-02-14T22:33:42Z <p>New properties of GLAS documented</p> <table class="diff diff-contentalign-left" data-mw="interface"> <col class="diff-marker" /> <col class="diff-content" /> <col class="diff-marker" /> <col class="diff-content" /> <tr style="vertical-align: top;" lang="en"> <td colspan="2" style="background-color: white; color:black; text-align: center;">← Older revision</td> <td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 22:33, 14 February 2020</td> </tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l38" >Line 38:</td> <td colspan="2" class="diff-lineno">Line 38:</td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>}}</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>}}</div></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Glass, shatters when pressure changes too fast, lets through photons, and melts at exactly 1700C. Photons can be passed through glass to separate the different wavelengths of light, works perfectly when you make a prism. NEUT passing through will give off some PHOT of a similar color at an angle to simulate Cherenkov radiation. Converts ELEC to EMBR upon contact. GLAS is immune to ACID. &#160;</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Glass, shatters when pressure changes too fast, lets through photons, and melts at exactly 1700C. Photons can be passed through glass to separate the different wavelengths of light, works perfectly when you make a prism. NEUT passing through will give off some PHOT of a similar color at an angle to simulate Cherenkov radiation. Converts ELEC to EMBR upon contact. GLAS is immune to ACID<ins class="diffchange diffchange-inline">. GLAS can also increase NEUT count if enough is passed through</ins>.</div></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{Languages}}</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{Languages}}</div></td></tr> <!-- diff cache key mediawiki-pw_:diff:version:1.11a:oldid:5446:newid:7606 --> </table> nothing123 https://powdertoy.co.uk/Wiki/index.php?title=Element:GLAS&diff=5446&oldid=prev EngineDesigner: moved Element:Phot to Element:GLAS over redirect: IDIOTIC BRO 2015-02-09T21:54:51Z <p>moved <a href="/Wiki/index.php?title=Element:Phot&amp;action=edit&amp;redlink=1" class="new" title="Element:Phot (page does not exist)">Element:Phot</a> to <a href="/Wiki/W/Element:GLAS.html" title="Element:GLAS">Element:GLAS</a> over redirect: IDIOTIC BRO</p> <table class="diff diff-contentalign-left" data-mw="interface"> <tr style="vertical-align: top;" lang="en"> <td colspan="1" style="background-color: white; color:black; text-align: center;">← Older revision</td> <td colspan="1" style="background-color: white; color:black; text-align: center;">Revision as of 21:54, 9 February 2015</td> </tr><tr><td colspan="2" style="text-align: center;" lang="en"><div class="mw-diff-empty">(No difference)</div> </td></tr></table> EngineDesigner https://powdertoy.co.uk/Wiki/index.php?title=Element:GLAS&diff=5444&oldid=prev EngineDesigner: moved Element:GLAS to Element:Phot: None other than preventing lag 2015-02-09T21:53:37Z <p>moved <a href="/Wiki/W/Element:GLAS.html" title="Element:GLAS">Element:GLAS</a> to <a href="/Wiki/index.php?title=Element:Phot&amp;action=edit&amp;redlink=1" class="new" title="Element:Phot (page does not exist)">Element:Phot</a>: None other than preventing lag</p> <table class="diff diff-contentalign-left" data-mw="interface"> <tr style="vertical-align: top;" lang="en"> <td colspan="1" style="background-color: white; color:black; text-align: center;">← Older revision</td> <td colspan="1" style="background-color: white; color:black; text-align: center;">Revision as of 21:53, 9 February 2015</td> </tr><tr><td colspan="2" style="text-align: center;" lang="en"><div class="mw-diff-empty">(No difference)</div> </td></tr></table> EngineDesigner https://powdertoy.co.uk/Wiki/index.php?title=Element:GLAS&diff=4873&oldid=prev jacksonmj: 1 revision: Add remaining element infoboxes and descriptions 2014-10-07T10:32:30Z <p>1 revision: Add remaining element infoboxes and descriptions</p> <table class="diff diff-contentalign-left" data-mw="interface"> <tr style="vertical-align: top;" lang="en"> <td colspan="1" style="background-color: white; color:black; text-align: center;">← Older revision</td> <td colspan="1" style="background-color: white; color:black; text-align: center;">Revision as of 10:32, 7 October 2014</td> </tr><tr><td colspan="2" style="text-align: center;" lang="en"><div class="mw-diff-empty">(No difference)</div> </td></tr></table> jacksonmj https://powdertoy.co.uk/Wiki/index.php?title=Element:GLAS&diff=4872&oldid=prev Jacksonmj: Infobox, and description from Elements: 2014-10-07T10:32:29Z <p>Infobox, and description from Elements:</p> <p><b>New page</b></p><div>{{ infobox Element<br /> | icon = GLAS.png<br /> | longname = Glass<br /> | image = <br /> <br /> | identifier = DEFAULT_PT_GLAS<br /> | name = GLAS<br /> | description = Meltable. Shatters under pressure, and refracts photons.<br /> | colour = 404040<br /> | menusection = SC_SOLIDS<br /> | menuvisible = 1<br /> | advection = 0<br /> | airdrag = 0<br /> | airloss = 0.9<br /> | loss = 0<br /> | collision = 0<br /> | diffusion = 0<br /> | explosive = 0<br /> | falldown = 0<br /> | flammable = 0<br /> | gravity = 0<br /> | hardness = 0<br /> | heatconduct = 150<br /> | hotair = 0<br /> | meltable = 0<br /> | state = ST_SOLID<br /> | temperature = 295.15<br /> | weight = 100<br /> | properties = TYPE_SOLID PROP_NEUTPASS PROP_HOT_GLOW PROP_SPARKSETTLE<br /> | lowtemperature = <br /> | lowtemperaturetransition = <br /> | hightemperature = 1973<br /> | hightemperaturetransition = LAVA<br /> | lowpressure = <br /> | lowpressuretransition = <br /> | highpressure = <br /> | highpressuretransition = <br /> }}<br /> <br /> Glass, shatters when pressure changes too fast, lets through photons, and melts at exactly 1700C. Photons can be passed through glass to separate the different wavelengths of light, works perfectly when you make a prism. NEUT passing through will give off some PHOT of a similar color at an angle to simulate Cherenkov radiation. Converts ELEC to EMBR upon contact. GLAS is immune to ACID. <br /> <br /> {{Languages}}</div> Jacksonmj