Difference between revisions of "Element:CLST"

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CLST will make {{Material | TNT}} when mixed with {{Material | NITR}}.
 
CLST will make {{Material | TNT}} when mixed with {{Material | NITR}}.
CLST will make {{Material | CRMC}} when mixed with {{Material | QRTZ}} or {{Material | PQRT}}
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CLST can be created by creating negative pressure near {{Material | CRMC}}
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CLST will make {{Material | CRMC}} when mixed with {{Material | QRTZ}} or {{Material | PQRT}}.
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CLST can be created by creating negative pressure near {{Material | CRMC}}.
  
 
The texture effect comes from the fact that the color of a CLST particle is based on its .tmp value, which is random. The same effect is used in {{Material | QRTZ}} and {{Material | PQRT}}.
 
The texture effect comes from the fact that the color of a CLST particle is based on its .tmp value, which is random. The same effect is used in {{Material | QRTZ}} and {{Material | PQRT}}.
  
 
{{Languages}}zzzz
 
{{Languages}}zzzz

Revision as of 17:39, 8 March 2016

CLST.png Clay dust
Properties
Section Powders
Spawn temperature 22°C
Heat Conductivity 28%
Relative weight 55
Gravity 0.2
Acid dissolve rate 0.2%
Flammability 0
State Powder
Transitions
High temperature LAVA.png above 982.85°C
Source code


CLST produces PSTE when in contact with water. CLST particles are naturally 'sticky' and tend to cling to each other, when cold. Particles literally freeze at about -70°C (I.E. turn to a pseudo-solid state). It melts at about 984°C

Because of it's clinging abilities, CLST tends to stack on top of itself, almost like concrete.

CLST will make TNT when mixed with NITR.

CLST will make CRMC when mixed with QRTZ or PQRT.

CLST can be created by creating negative pressure near CRMC.

The texture effect comes from the fact that the color of a CLST particle is based on its .tmp value, which is random. The same effect is used in QRTZ and PQRT.

Language: [[::Element:CLST|English]]
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