Difference between revisions of "Element:AMTR"

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m (Reactions: *facepalming to myself*)
(Use MaterialBtn and Material templates, add example saves)
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== Creation ==
 
== Creation ==
Only by brush, console and clone.
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AMTR is not created by any special reactions
  
 
== Reactions ==
 
== Reactions ==
 
'''Destroy:''' Anti-Matter will react with / destroy any particle it comes into contact with except:
 
'''Destroy:''' Anti-Matter will react with / destroy any particle it comes into contact with except:
  
* [[Element:AMTR|Anti-Matter (AMTR)]] (It doesn't destroy itself)
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* {{MaterialBtn|AMTR}} (It doesn't destroy itself)
* [[Element:DMND|Diamond (DMND)]]
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* {{MaterialBtn|DMND}}
* [[Element:CLNE|Clone (CLNE)]] and [[Element:PCLN|Powered Clone (PCLN)]]
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* {{MaterialBtn|CLNE}} and {{MaterialBtn|PCLN}}
* [[Element:VOID|Void (VOID)]]
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* {{MaterialBtn|VOID}}
* [[Element:VACU|Vacuum (VACU)]] and [[Element:BHOL|Black Hole (BHOL)]]
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* {{MaterialBtn|VACU}} and {{MaterialBtn|BHOL}}
* [[Element:PRTI|Portal Input (PRTI)]] and [[Element:PRTO|Portal Output (PRTO)]]
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* {{MaterialBtn|PRTI}} and {{MaterialBtn|PRTO}}
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* Any energy particles like {{MaterialBtn|PHOT}}, {{MaterialBtn|PROT}}, {{MaterialBtn|NEUT}}, {{MaterialBtn|ELEC}} or {{MaterialBtn|GRVT}}
  
'''[[Element:PHOT|Photon (PHOT)]]:''' Occasionally (10% chance), Anti-Matter coming into contact with another particle (of those not listed above, neutrons or protons) will not destroy the particle and instead a Photon will originate from the particle. Antimatter generates a small amount of negative pressure while reacting.  
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Occasionally (10% chance), antimatter coming into contact with another particle (of those not listed above) will not destroy the particle and instead a photon will originate from the particle.
  
Anti-Matter will kill any Stickman on contact with the Stickmans point of origin. That is, Anti-Matter will pass through stickmen unless coming into contact with the one pixel that matters!
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Antimatter generates a small amount of negative pressure when it sees another particle (-2 pressure). Antimatter also will kill any stickman on contact with the stickman's head.
 
 
== Pressure ==
 
Whenever a particle is destroyed or a Photon is created by Anti-Matter the pressure in the cell where the reaction took place is reduced by 2.
 
  
 
== Lifetime ==
 
== Lifetime ==
 
Each particle of Anti-Matter is created with a Life value of 0. When Anti-Matter reacts with another particle (including creating Photons) the Anti-Matter's life is increased by 1.
 
Each particle of Anti-Matter is created with a Life value of 0. When Anti-Matter reacts with another particle (including creating Photons) the Anti-Matter's life is increased by 1.
  
When Anti-Matter reaches a life value equal to 4 it is destroyed.<br>
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When Anti-Matter reaches a life value equal to 4 it is destroyed.  
 
Thus, in effect, each Anti-Matter particle will react 4 times before self destructing.
 
Thus, in effect, each Anti-Matter particle will react 4 times before self destructing.
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 +
== Examples ==
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 +
{|border="1" cellpadding="5" cellspacing="0"
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|-
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| This save uses the photon generating properties of AMTR to generate {{Material|PHOT}} and then electricity.
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| {{ save | id=227923 }}
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|-
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| This is a basic antimatter gun which eats a lot of things. The AMTR is generated by {{Material|CLNE}} since {{Material|CLNE}} doesn't eat the antimatter.
 +
| {{ save | id=68521 }}
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|-
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| This is another antimatter reactor, which is much simpler and may be easier to understand.
 +
| {{ save | id=49346 }}
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|}
  
 
{{Languages}}
 
{{Languages}}

Revision as of 19:50, 29 December 2014

AMTR.png Anti-Matter
Properties
Section Radioactive
Spawn temperature 22°C
Heat Conductivity 28%
Relative weight 100
Gravity 0.1
Acid dissolve rate 0%
Flammability 0
State Powder
Source code

HAZMAT Class 7 Radioactive.png HAZMAT Class 9 Miscellaneous.png

Creation

AMTR is not created by any special reactions

Reactions

Destroy: Anti-Matter will react with / destroy any particle it comes into contact with except:

  • AMTR.png (It doesn't destroy itself)
  • DMND.png
  • CLNE.png and PCLN.png
  • VOID.png
  • VACU.png and BHOL.png
  • PRTI.png and PRTO.png
  • Any energy particles like PHOT.png, PROT.png, NEUT.png, ELEC.png or GRVT.png

Occasionally (10% chance), antimatter coming into contact with another particle (of those not listed above) will not destroy the particle and instead a photon will originate from the particle.

Antimatter generates a small amount of negative pressure when it sees another particle (-2 pressure). Antimatter also will kill any stickman on contact with the stickman's head.

Lifetime

Each particle of Anti-Matter is created with a Life value of 0. When Anti-Matter reacts with another particle (including creating Photons) the Anti-Matter's life is increased by 1.

When Anti-Matter reaches a life value equal to 4 it is destroyed. Thus, in effect, each Anti-Matter particle will react 4 times before self destructing.

Examples

This save uses the photon generating properties of AMTR to generate PHOT and then electricity.
This is a basic antimatter gun which eats a lot of things. The AMTR is generated by CLNE since CLNE doesn't eat the antimatter.
This is another antimatter reactor, which is much simpler and may be easier to understand.
Language: [[::Element:AMTR|English]]