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  • It's usually wise not to disable this, as there are practically no saves left that need the compatibility mode in order to work. Nevertheless ..."electricity" flag for a wall at a position. This flag is usually set when walls are sparked. The value is decremented by 1 every frame, just like SPRK .lif
    27 KB (4,178 words) - 21:01, 10 March 2024
  • Electronics are a little arcane no matter how much you know about them, but this covers the easy stuff so list Different elements transfer spark different, but the mechanic is essentially unchanged.
    2 KB (383 words) - 05:35, 21 July 2022
  • {{Languages|Elements:Walls}} == Walls ==
    6 KB (905 words) - 00:00, 2 February 2024
  • ...hasn't already been suggested. [[previously_requested_elements| Suggested Elements]] are listed on the wiki. You'd be surprised to see how many times movable ...ke of it. If you cannot understand it, please suggest only the best of the elements you come up with. If you can, please see if it can be possible. This way,
    1 KB (237 words) - 02:09, 14 November 2014
  • {{Languages|Elements:Radioactive}} The radioactive category contains fissile elements, as well as elements with unique properties.
    16 KB (2,593 words) - 22:31, 14 April 2024
  • Pipe element can be used to convey elements across the length of the drawn pipe in any element you want at a randomish ...n out of space to move. Later these lines will be absorbing and moving the elements you want going through the pipe. Wait until these lines are completely fini
    3 KB (558 words) - 09:28, 3 June 2017
  • {{Languages|Elements:Electronics}} ...ated by spark to create, destroy, and duplicate elements and effects. Some elements provide different ways to transfer an electric current to others. Most have
    13 KB (2,129 words) - 01:17, 28 October 2023
  • {{Languages|Elements:Special}} "These elements generally don't fit into any other category, and have special properties."
    8 KB (1,300 words) - 11:41, 14 March 2022
  • ...him run, and use the up key to make him jump. If you play TPT on a phone, no worries! Since Version 97.0, you can control {{MaterialBtn | STKM}} with to By touching stickman's head against an element (or particular walls), his ctype will change to that element, his head will change color, and th
    5 KB (716 words) - 16:26, 3 December 2023
  • |No update Does something. Probably with walls :/
    32 KB (4,934 words) - 04:14, 30 March 2024
  • {{Languages|Elements:Walls}} Liquid Elements, Pressure
    5 KB (689 words) - 01:31, 27 March 2019
  • {{Languages|Elements:Walls}} == Walls ==
    6 KB (870 words) - 07:20, 2 March 2017
  • {{Languages|Elements:Walls}} ...ier pared. Esto se debe a que no comprueba si hay paredes cuando se crean, no puede existir dentro de la mayoría de las paredes. LIGH hace lo mismo.
    7 KB (1,120 words) - 20:11, 25 June 2023