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  • ...imagine how much I can repeat the word "pressure" inside a sentence before it becomes gibberish. ...ent can be either 0 or 1, where 1 will enable Ambient Heat, 0 will disable it. If you don't pass in any arguments, the command will return an integer, ei
    27 KB (4,178 words) - 21:01, 10 March 2024
  • Ambient heat is a new feature of version 50. It can also be called "air temperature." ...s heat currents that travel along air currents. To view Ambient Heat, turn it on in the menu and switch to heat display (6)
    1 KB (193 words) - 08:19, 4 March 2021
  • Any fool can place Spark on Metal and observe the spark travelling. But it's helpful to know what's actually going on inside that wire that makes the ...es it into Spark. Newly created Spark has life of four. When it reaches 0, it turns back into Metal, again with life of 4. When that life hits bottom aga
    2 KB (383 words) - 05:35, 21 July 2022
  • {{Languages|Elements:Walls}} == Walls ==
    6 KB (905 words) - 00:00, 2 February 2024
  • The current version of The Powder Toy contains 13 categories of elements. === [[File:Walls Small.png|Walls]] Walls ===
    12 KB (1,555 words) - 10:12, 25 March 2023
  • {{Languages|Elements:Explosives}} ...e (FIRE), plasma (PLSM), and even water (WATR) can be triggered to certain elements in this category.
    8 KB (1,177 words) - 21:20, 2 April 2024
  • * Links to elements which do similar things ...he {{Material | VIRS}} page, since VRSS is exactly the same as VIRS except it's a solid.
    3 KB (445 words) - 23:18, 30 September 2015
  • ...hasn't already been suggested. [[previously_requested_elements| Suggested Elements]] are listed on the wiki. You'd be surprised to see how many times movable ...you come up with. If you can, please see if it can be possible. This way, it will not be a waste of a thread.
    1 KB (237 words) - 02:09, 14 November 2014
  • {{Languages|Elements:Radioactive}} The radioactive category contains fissile elements, as well as elements with unique properties.
    16 KB (2,593 words) - 22:31, 14 April 2024
  • {{Languages|Elements:Force Creating}} "Accelerator, speeds up nearby elements."
    6 KB (1,043 words) - 20:04, 25 June 2023
  • ...want at a randomish preset speed. It takes some work to get it perfect but it's well worth the trouble for several reasons. ...th the cursor the drawn Pipe element will start a countdown at which point it will encase itself in a protective shell. Unless you have the game paused,
    3 KB (558 words) - 09:28, 3 June 2017
  • ! Variable || What it returns | sim->emap[y][x] || Electronics-map. Used for conductive walls. If it is 1, that means the wall at that location is conducting.
    3 KB (626 words) - 01:12, 30 December 2022
  • {{Languages|Elements:Electronics}} ...ated by spark to create, destroy, and duplicate elements and effects. Some elements provide different ways to transfer an electric current to others. Most have
    13 KB (2,129 words) - 01:17, 28 October 2023
  • {{Languages|Elements:Special}} "These elements generally don't fit into any other category, and have special properties."
    8 KB (1,300 words) - 11:41, 14 March 2022
  • ...d now it's in Powder Toy. Even though the window size of Powder Toy limits it from being able to make enormous machines, all kinds of interesting things ...rame. However, if an empty cell is surrounded by exactly three live cells, it comes to life on the next frame. The result is the bacteria-like behaviors
    11 KB (1,648 words) - 05:19, 2 February 2024
  • {{Languages|Elements:Force}} ...t types of matter with force. The original name of the menu was Force, but it changed into Force Creating a bit later. However, in 84.0, the name was ren
    6 KB (1,059 words) - 15:15, 1 December 2023
  • By touching stickman's head against an element (or particular walls), his ctype will change to that element, his head will change color, and th ...around. He isn't affected by extreme vacuum. Radioactive elements and life elements also damage and kill him, and anything else that seems dangerous (like {{Ma
    5 KB (716 words) - 16:26, 3 December 2023
  • Some elements however, are exclusive to how they deal with spark. PSCN and NSCN for examp And it gets more complicated.
    2 KB (239 words) - 09:19, 30 March 2020
  • Decides what a particle does when it hits another particle while moving. Method is one of the following: Returns what a particle does when it hits another particle while moving, a method like above.
    32 KB (4,934 words) - 04:14, 30 March 2024
  • {{Languages|Elements:Walls}} Creates pressure and airflow. To use, place the wall where you need it, while you still have the Fan wall selected hold shift, click on the wall t
    5 KB (689 words) - 01:31, 27 March 2019

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