To Simon! TPT 40.0

  • Wilq
    9th Aug 2010 Banned 0 Permalink
    This post is hidden because the user is banned
  • Simon
    9th Aug 2010 Administrator 0 Permalink
    Wilq
    Yesterday, I said it "may be tomorrow".
  • Wilq
    9th Aug 2010 Banned 0 Permalink
    This post is hidden because the user is banned
  • SerGreen
    9th Aug 2010 Member 0 Permalink
    Simon, i understand that it is not easy to fix the game. After all, it must be perfect
    So I just have to wait
  • Wilq
    9th Aug 2010 Banned 0 Permalink
    This post is hidden because the user is banned
  • TheDarkStar
    9th Aug 2010 Member 0 Permalink
    I second that!!!
  • kamikai
    9th Aug 2010 Member 0 Permalink
    Actually i would prefer v40.0 to be released in winter. But that's probably because it is winter here in Brisbane. It got down to an absolutely freezing 8°C last night!
  • bchandark
    9th Aug 2010 Member 0 Permalink
    Didn't see anything about OpenCL. Is that going to be implemented in 40.0?
    Also, would it be hard to code middle clicking an empty space for primary element to become eraser? Thinking of doing that myself
    EDIT: Is it possible to be able to take stamps of increments less than 4 pixels? I think it's to stop from splicing walls, but I guess there could be an error message if you try to split a wall.
  • ief015
    9th Aug 2010 Former Staff 0 Permalink
    kamikai:
    It got down to an absolutely freezing 8°C last night!

    Oh please. It gets to -20C in winter here.
  • kamikai
    9th Aug 2010 Member 0 Permalink
    ief015
    yeah, but its not winter in Canada now...
    and besides, its colder at my beach house in winter (6°C all the way!)