How do I update scripts? I am using the script manager.
when i went to stamp library, the outline where we select to stamp is on the stamp library
Another thing: The replace tool should change elements back to their default properties, like it used to. The current behaviour (only changing the type, leaving everything else unchanged) can be replicated with PROP (type).
I found glitch : when i open stamp library , it creates a "error loading save" stamp every time i open it , still makes after i press "reload stamp list" button
edit: rescan button *
Glitch?: when I use the shift+rightclick to delete a line, it deletes anything that comes in its path, not just when I let go.
Oh, huh, I just retried it and it seemed to have been a one-off thing, sorry.
Update is nice , but , same sized all brushes is bad because i use round brush only 1 size (1 pixel) , square brush is always at same size it was at start , triangle not used . Im using all brushes with different sizes , can you make that function switchable?
edit: ID:2508700 , one glitch what i made with replace tool
edit2: that glitch with NBLE is actually good for making rocket booster thing
This is definitely not new since 95.0 (I have not tried 95.0 yet and cannot even confirm that this still happens there), but for quite some time, I had a feeling that ambient heat simulation causes warm air to rise even when gravity is disabled. I cannot /quite/ confirm this, but it seems to be visible in a few of the simulations I made, e.g. the exhaust plume of this rocket engine tending slightly towards the top: ID:2508743. It has been this way for as long as I can remember, and slightly annoyed my perfectionist side. But the effect is very subtle and does not affect actual gameplay for me.