Adjust rounding of wall positions when nudging stamps
Fix nudged stamps resetting air maps in expanded area (since long ago)
Make sim.resetPressure() reset to default edge pressure
Make SEED more gravity-sensitive
Preserve leaf color when PLNT is grown with water (via T307-coder #1058)
Allow BCLN and PBCN to clone FOG (via Trizlet #1053)
STKM with fan as element dies in a puff of air (via The4codeblocks #1052)
Fix obscure edge case where PLSM(NBLE) doesn't turn back into NBLE (via jm211-tpt #1008)
Termninate BOYL's update immediately after reacting with O2 (via jm211-tpt #1013)
Make DRAY copy fighters correctly (via Spuriosity1 #1050)(since long ago)
Improve BIZR deco blending (via jm211-tpt #1011)
Add PSTN .tmp3 flags for cancelling movement when the full movement can't be performed (via jm211-tpt #1025)
Add binary support to PROP tool
RIME/FOG formed from WTRV now remembers it should turn back into DSTW
Fix SOAP movement in loop edge mode (since long ago)
Add basic search to stamp browser
64-bit Windows builds are now built using mingw instead of msvc, this may give a performance boost
New snapshot, as promised. This covers all the PRs and other changes we merged in the last month, in preparation for version 100.0. I turned it into its own thing because it has so many complicated changelog entries.