Parallel Powder Build

  • cracker64
    6th Mar 2015 Developer 0 Permalink
    @Nessphoro (View Post)
    I wouldn't call this new method any better, more electronics are broken than previous version (and random particles disappear in some of my saves)

    I don't always mean to be complaining about it though, keep trying new things and at the very least, have fun with the hilarious results some previous saves achieve.

    Although I suspect there is -no- possible method of splitting the updates would ever be compatible with all previous saves.
    Edited once by cracker64. Last: 6th Mar 2015
  • Nessphoro
    6th Mar 2015 Member 0 Permalink

    I don't mind, really. And I think it might be the case that the focus should be on future compatability and stability. It should be easy to have an option to disable Multi-Threading for older saves, though.

  • asdasdasd31
    15th Mar 2015 Member 0 Permalink

    Best mod ever... runs stars x2 faster

    BUG: when you star fusion reaction my chamber lose some pixels.

    Edited once by asdasdasd31. Last: 15th Mar 2015
  • FeynmanLogomaker
    15th Mar 2015 Member 0 Permalink

    One of many bugs youll encounter using this mod. Still, it's awesome that someone managed to make this work this well

  • Diablo7616
    21st Aug 2017 Member 0 Permalink

    With a i7-7700k 4.7Ghz 58fps with mega bomber it's so cool but it's the version 90.2 :-/. How to compile with support AVX ? With scon ?