Distiller's Mod

  • disturbed666
    10th Nov 2011 Member 0 Permalink
    that's to bad, but have fun with christmas and new year  ;p
  • tommig
    10th Nov 2011 Member 0 Permalink
    @Fast-Driver (View Post)
    Hey! If you're still up for it, I can give you hand on getting this mod out soon!
  • Razvanos
    10th Nov 2011 Member 0 Permalink
    A download link would be cool...Still not ready..?
  • tommig
    10th Nov 2011 Member 0 Permalink
    @Razvanos (View Post)
    err... no, no I don't think it is...
    </sarcasm>
  • Fast-Driver
    10th Nov 2011 Member 0 Permalink

    @tommig (View Post)

    That would be great, but school has started. Maybe in the weekends you could come on IRC and help me? Any help is appreciated. Or convo me and I'll get back to you as soon as possible. :)

    Also, I'm sorry for this long delay, but I'm finding it hard to balance school and TPT.

  • JagerMeister
    10th Nov 2011 Member 0 Permalink
    Another delay. I did a system restore a week ago or so, and all of my TPT source code files seem to have been updated to the last source, so all of my code has been deleted. :(
    I'll need a few more weeks to redo it, sorry. :(
  • Fast-Driver
    8th Apr 2012 Member 0 Permalink
    Since TPT Build 149 is MSVC++ compatible, I thought I'd give clean compiling another try, and guess what! It worked!!!
    Butbutbut.
    I tried compiling my mod, but it didn't work. I'm held back by one small error that I don't know how to fix. Can anyone try to compile if I give them the modded files?

    Error:

    1>------ Build started: Project: Clean Run, Configuration: Debug Win32 ------
    1>MSVCRTD.lib(cinitexe.obj) : warning LNK4098: defaultlib 'msvcrt.lib' conflicts with use of other libs; use /NODEFAULTLIB:library
    1>elementdata.obj : error LNK2001: unresolved external symbol _update_MASH
    ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

    Pastebin'd modded files:
    http://pastebin.com/LEGEJBDy mash.c (by Tommig)

    Thanks a bunch, and have a good day!
  • tommig
    10th Apr 2012 Member 0 Permalink
    Check in the sidebar on the left hand side (or wherever) that mash.c appears in the 'source files' section. If not, press  SHIFT + ALT + A and add mash.c to the project. This should solve your problem.
  • Fast-Driver
    11th Apr 2012 Member 0 Permalink
    Thanks a lot, it worked! MY MOD IS FINALLY COMPILED!! :D

    Before you guys celebrate, it's still in ALPHA stage, so I'll need to spend a few days working on it before releasing it. Fingers crossed, it'll be out by Sunday.
  • tommig
    11th Apr 2012 Member 0 Permalink

    @Fast-Driver (View Post)

    WHOOO!!!!!!!!!!!