Energeticstesting
Energeticstesting
7 / 1
29th September
29th September
more predictable than previous designs. distance to target must be 2x the 'diameter' of the nozzle.
shockwave

Comments

  • 668
    668
    5th October
    well its a falling sad game with permanently anchored solids and inpenetrable walls its already not realistic in the first place tbh
  • Tadpole1
    Tadpole1
    3rd October
    ya forgot ehole
  • ZBOMB
    ZBOMB
    1st October
    I like to think of e hole as the Z axis, it looks like many particles in one because we look at it from a 2d perspective
  • Energeticstesting
    Energeticstesting
    1st October
    exactly!
  • gabriel_ultrakill
    gabriel_ultrakill
    1st October
    tell me, is a spatial field that casually disobeys certain laws of physics realistic?
  • ZBOMB
    ZBOMB
    1st October
    what is the problem with ehole
  • Energeticstesting
    Energeticstesting
    30th September
    yep, but with these physics, that seems like the most 'realistic' without introducing ehole's and such. will continue to work, I've only had this game for 3 days.
  • ZBOMB
    ZBOMB
    29th September
    it's too much like a blast wave than a solid penetrator