Powder Toy "Layers"

  • talsment
    31st Mar 2011 Member 0 Permalink
    to be honest i suggested this awhile ago and it was rejected so yeah don't expect it
  • code1949
    31st Mar 2011 Member 0 Permalink
    @talsment
    This is different, it is only for graphics and electronics.
  • limelier
    31st Mar 2011 Member 0 Permalink
    Oh and spark should travel thru water too, we use it as a timer...
  • Jallibad
    31st Mar 2011 Member 0 Permalink
    Maybe make it so that the electronic layer has no interactions with the first layer, and doesn't even really exist until u put something in it. This way u wouldnt mess up saves.
  • snowfire777
    31st Mar 2011 Banned 0 Permalink
    This post is hidden because the user is banned
  • awesome
    31st Mar 2011 Member 0 Permalink
    -1 because it would be glitchy
  • cctvdude99
    31st Mar 2011 Member 0 Permalink
    @awesome
    How would it be? It wouldn't be entered into the release version of TPT until all the glitches were coded out.
  • snowfire777
    31st Mar 2011 Banned 0 Permalink
    This post is hidden because the user is banned
  • limelier
    31st Mar 2011 Member 0 Permalink
    Here, I'll reformulate.

    Layer 1: Only for pure cosmetics, always sits above normal tpt, no calculations or anything, basicly a transparent drawpad infront of the real tpt.

    Layer 2: Real tpt.

    Layer 3: Would be connected to layer 2, but cannot be seen unless selected, the only thing moving in here is everything in electronics, and water, but wated wouldn't move, it would just stand still and be conductive.
  • Racer-Delux
    31st Mar 2011 Member 0 Permalink
    @tudoreleuu

    Almost. "move" is the wrong word =P.
    As far as interaction between layer 2 and 3, a special element would need to be added that basically sends a spark to the exact same coordinate on the other layer. So if I have this element in layer three at <300,434>, and it gets sparked, then a piece of metal or other conductor at <300,434> on layer two would receive a spark.
    ----
    The ability to see both layers at the same time will need to be an option though. Otherwise, it would be very hard to make something without guessing and checking the placement of components.

    Also, I am not sure how copying would work. Would it copy everything on both layers? Just the layer you are on? Or will this be switchable?