Add new element CCNV

  • LuaMaster
    14th Feb 2018 Member 0 Permalink

    Add a new element to the game called CCNV (Conditional Converter)

    which would change any block in a 3x3 area around it which is of type (tmp)

    and change it to type (tmp2)

     

    Although elements would have to be set using their number identifier, 

    I think that it might allow for a larger range of compact electronics and machines

  • coryman
    15th Feb 2018 Member 0 Permalink

    Or even have it change the element of type (tmp) to type (ctype), to make it easier.
    Or, better yet, change CONV to have this feature, kinda like VOID does.
    Just my thoughts, but it's definitely something I'd love to see in the game- in the past, I've had to use STOR+PIPE+CONV to get this effect

  • LBPHacker
    15th Feb 2018 Developer 0 Permalink

    Okay so correct me if I'm wrong, but this is basically CONV that only affects particles whose type matches CONV's tmp?

    Edited once by LBPHacker. Last: 15th Feb 2018
  • LuaMaster
    15th Feb 2018 Member 0 Permalink
  • LBPHacker
    15th Feb 2018 Developer 1 Permalink

    Okay, try to not be too surprised, but CONV already does that. Apparently it's been doing that since late 2015. See the save below.

     

  • coryman
    15th Feb 2018 Member 0 Permalink

    Why did nobody tell me? D: I knew VOID did this, but not CONV

  • LuaMaster
    15th Feb 2018 Member 0 Permalink

    Huh. Well sorry for being a doofus and not looking more clearly at wiki entry/thinking that nobody would have thought of that. xD

  • jacob1
    16th Feb 2018 Developer 1 Permalink
    I didn't know it did that either, lol