@kobalt (View Post)
@suibian (View Post)
Fixed it, it'll be stored in ctype for now
A possible bug: the melted wax state for hydrocarbons acts like a powder instead of a liquid.
how does time dialation work in the context of this game?? AND WHATS this cool 'local' gravity' gr8 idea
@Michael238 (View Post)
Yes, I changed it to powder
When newtonian gravity is enabled, particles will update and move slower when closer to high gravity. There's a blurb explaining it on the changelog
Suggestion: removing debugging infomation (cout) in PLNT.cpp
Why? This is part of the official source code, there's plenty of lines like this for debugging
@firefreak11 (View Post)
Because this debugging line is unnecessary.
When to do upload source code to GitHub?
Edit: I want to seeing changelog but Google is inaccessible in China