I mean, I know the steak has been introduced in the lower thread, but I'll make a better version of it! also, anything related to stickman was banned, you said? But, this is not a movable solid, and it acts like plant. but, plant being the only thing that can heal stickman is just too...dull.(Btw Im a korean, so my grammar might suck. sorry for that :C )
STEK will be its short name.
Tab - Under Soilds Menu
STEK is NOT a movable solid.
It is red when first spawned. In this stage, 1pixel will heal 5Hp for stickman. When heated to over 110c, it will turn brown(The name STEK will not change.). Even when this is cooled, it will still be brown. In this stage, 1pixel will heal 15Hp for stickman! When it is heated over 200c, it will burn. When under pressure, it will release water 2 times their pixels(In any stage, being under pressure or not, it will not soak up water.).
It will release water because blood will be another element, and this topic's name is "Steak"
*Groan* I knew you will be like that....
Wait, did you read my upper part of the thread?
but, plant being the only thing that can heal stickman is just too...dull.
There's already an element that heals stickman, and changes colour with heat- PLNT. This is way too similar, and serves almost no other purpose.
Not trying to be mean or anything, but there are so many elements suggested that don't add anything new or interesting, there's no room for what's basically two elements put together (SPNG+PLNT in this case)
@coryman (View Post)
Its different. It does not just changes color, but also changes the healing amount. Also, STEK does not soak up water while plant eats it and grows. Also, it heals more then plant and can make healing areas smaller, so there is more space to use. Another thing, SPNG always suck up water and always lets water out when heated, while steak releases water only once and do not soak up water, and to make plnt "colored" with heat is hard since it normally bursts into fire when it starts to be brown. And deco-using to color it? It does not change the amount it heal the stickman, and this will be great for city maps, because it can be used as a prop to make the city more in-dept. Its different.
@jacob1 (View Post)
Did you read this?---> but, plant being the only this that can heal stickman is just too....dull.
@TPT_PL (View Post)
I did in my reply to coryman, but here it is:
1. More in-depth maps
In city maps, stickman maps, story maps---- you can add STEK to make it more realistic.
2. Better space
Since it heals more then plant per pixel, you can make healing stations in stickman games smaller while better to make larger stuff.
3. Releasing water under pressure while it cannot soak up water.
It might be possible to make this by using the console, but no console in this comment.
Dude. There is another indestructible element: wall. Yea, this might not be a element, but WALL and DMN is enough to fulfill the indestructible "elements". And because there are 2 of those and are good at doing its job, I am ot asking for another. And C-4, you say? I mean, we're already leaking full of explosives. Look at some exploding-element suggestions and look, they mostly have "we already have enough explosives".
You are right Optimus , good idea, more healing stuff is just great. I do not care if it is stickman related. those suggestions might be helpfull one day if they change their mind and want to add more stickman related. I would like if stickmen could have weapons too... visible hand weapons. arms would be great though it would not be tpt-ish.