Phosphors

  • Fusionftw
    23rd Sep 2017 Member 0 Permalink
    • PHOS (Phosphors)
    • In solids section
    • Description: Glows when touching a photon, slowly fades after glowing.
    • White when not decoed
    • Glows when touched by a photon
    • Will glow to that color of a photon when you set the ctype to a number like you can do with filt; if incorrect color touches it when ctype color is set, photon is simply absorbed.
    • When touched by a photon, absorbs and then slowly fades out (controlled by life)
    • When not touched by a photon, it looks like unpowered lcry
    • Does not melt, but can be destroyed by pressure (like heac)
    • Usefull for making televisions, lights, alarms, etc.
    Edited 2 times by Fusionftw. Last: 23rd Sep 2017
  • KingVampyre
    29th Sep 2017 Member 0 Permalink

    Great idea

  • Potbelly
    29th Sep 2017 Banned 0 Permalink
    This post is hidden because the user is banned
    Edited once by Potbelly. Last: 29th Sep 2017
  • Karakanlud
    29th Sep 2017 Member 0 Permalink

    It'd be much more interesting if it mimicked actual phosphorescence. Like, it absorbs the photon, then releases it with a set color (or a bit red-shifted to mimic energy loss) after a life delay.

  • Fusionftw
    1st Oct 2017 Member 0 Permalink

    Yeah. If the phosphor was ctyped green (like what you can do with filt), it would absorb the photon and release it with that set color.

  • mechanic11
    5th Oct 2017 Member 0 Permalink

    love it