Powder Toy Defense Group (PTDG)

  • QuanTech
    28th Aug 2017 Member 0 Permalink

    @ondevy18 (View Post)

     RPEL and DCEL are indestructible. The goal is to make strong defences without using 'cheaty' indestructible elements.

  • Windspren
    28th Aug 2017 Member 1 Permalink

    I'd be interested in joining this. Right now I have a very strong alloy method where I layer LIFE under CRMC or TTAN (depending on the usage), which causes it to cool ininitely to absolute 0. With 4 layers of LIFE, it's the most powerful cooler I have seen, and fully destroyable, as once the topmost layer of material is destroyed, the LIFE decays in one frame.

  • QuanTech
    28th Aug 2017 Member 0 Permalink

    @Kevino36 (View Post)

     We are open to new registrations! You can register here

  • Not_New_Anymore
    31st Aug 2017 Member 0 Permalink

    I would like to join. My main knowledge of defenses is related to slowing down DEST-based bombs, but i've experimented with layering a bit.

  • QuanTech
    31st Aug 2017 Member 0 Permalink

    @Not_New_Anymore (View Post)

     You're in :)


    Update: There is now a new military branch of the group, for manufacturing weapons and other military stuff.

  • kobalt
    22nd Nov 2017 Member 0 Permalink

    i built a container that can contai nplasma without exploding ot smitherins. here is ID 2215032. N02 system works good.

    Edited 3 times by kobalt. Last: 22nd Nov 2017
  • kobalt
    24th Nov 2017 Member 0 Permalink

    G-LinuxorU:

    I Made this wall before Gravitons were a thing, but it still holds up pretty well. And hopefully I can give some interesting insights.



    I was making Azure bombs and, at the time and there wasn't a very reliable way of testing their speed, strength, & duration. (Azure reactions break electronic bomb testers.) So I decided to make a wall that was at least Azure-resistant. My Nanite wall is tuned to fight back against very strong Azure reactions. I find it interesting the first few to break it did so with a reletively weak azure reactions, even though it can stop the original Azure Lotus.

    Azure bomb's typically rely on Fusion and/or Fission, the best way to combat that is Anar, because it goes against gravity&pressure, it get's attracted to the center of the reaction and snuff's it out like a fire extinguisher. (I originally tried using BIZR for this, ended up having the opposite effect, fanning the flames of fusion.) The only problem with this is for the Anar to project, it has to "ablate" from your wall, so it should be stored in the uppermost layer.

    But then, while the Anar is dealing with the source of the Fusion reaction, I needed a way of at least resisting the heat and temperatures of the reaction for a few minutes. This is where PSTE, INSL & SHD4 come in. INSL & SHD4 don't care if they're hot, and don't spread heat to other particles, while INSL doesn't care if it's under pressure, and PSTE get's stronger, turning into PSTS. It creates a sort of rock-paper-scissors scenario, where it's very difficult to collapse until the PSTE starts turning into Lava.

    The hardest part to stop is WARP. As long as pressure is being created, it's going to be pushing warp deeper into the wall. I haven't found any reasonable (like, solid-state) tech that can stop warp monsters. (I.E; 1263909) (*PUMP&GPMP are options, but indestructable.) Warp is doubly troublesome in that when it's created from EXOT, it also creates fusion pressures & temperatures. Oh, and if you use elements like Qrtz, or SPRK'd INWR, when a superheated WARP makes it into the wall, it can turn it to lava which sets fire to INSL. (R.I.P.)

    I never wanted to add SOAP, that's just an anti-Virs measure. Like ANAR, to combat VIRS, it needs to be at the uppermost layer to minimize Virs damage. I use Long-Life Sprk'd INWR so that if a proton makes it into the wall, or if it's otherwise destroyed to that point, it will trigger the compressed MERC. Which acts to snuff Azure reactions, as it acts to distract GBMB from the more superheated elements. The diamond-shape lattice in my wall is to deflect high-energy particles like Protons and to stop/slow heavier elements like URAN from falling through. It's more ablative than for example active cooling through looping SPRK, but less susceptive against WARP turning SPRK'able elements into Lava. I still want to test more complicated diamond lattice shapes & sizes. I'm not at all convinced mine is ideal.

    Honorable mentions;
    PSTS/BOYL Wall (id:1308912)
    CONV Cooling (id:1511698)

     

     

    you know just using some sort of rpel to repel warp would probobly work. and creating a shld walll would constently regenerate stopping warp. atleast i think i have yet to test suc hthings.