New EFSE element.

  • Fusionftw
    29th Jul 2017 Member 0 Permalink

    It would be called EFSE and would be in the powered materials section.

    The number that the property tmp2 is at would determine how many sparks it can take before it dissapears. 

    It would look like fuse but with a lighter color (lime green?).

    For example: Efse (tmp2 10C): Takes 10 sparks before it dissapears.

    This could be useful for making fuses and electronic things with overload protection.

    Edited once by Fusionftw. Last: 29th Jul 2017
  • QuanTech
    29th Jul 2017 Member 0 Permalink

    @Fusionftw (View Post)

     Perhaps FUSE and FSEP could be modified to have this property?

  • docRoboRobert
    29th Jul 2017 Member 0 Permalink

    Why tmp2? Why not tmp? I hope it has more properties, so there's not only tmp2.

  • Fusionftw
    30th Jul 2017 Member 0 Permalink

    Setting vx property allows it to heat up to a certain temperature before it disappears.

    Ex: vx 20C: if you heat it up to 20 C, it disappears.

    Plus it was meant to conduct sparks.

    It can't melt but can be destroyed by bomb, etc.

    It should actually be orange color.

    When it is touched with a spark amount equivalent to the tmp2, it disappears all at once even though one pixel is being sparked.

    Edited once by Fusionftw. Last: 30th Jul 2017
  • Fusionftw
    3rd Aug 2017 Member 0 Permalink

    bump

  • jacob1
    4th Aug 2017 Developer 0 Permalink
    I just feel like there has to be a way to do this already. I know I've made a contraption before where every time a spark came through, a PSTN got pushed 1, causing different WIFI to get activated and eventually it wouldn't accept anything more. I'm sure you could do that in a space-friendly manner using some other elements.

    "Setting vx property allows it to heat up to a certain temperature before it disappears."
    vx stands for velocity x. You can't set it or use it on a solid, it doesn't make any sense.
  • Fusionftw
    4th Aug 2017 Member 0 Permalink

    oh, i wanted to have another property for that, but i did not know that you could not use VX. What about flags or pavg0 or pavg1?

  • jacob1
    4th Aug 2017 Developer 0 Permalink
    .tmp is still unused ...
    You only said what would be put in .tmp2. Something like that could be put in .life also
  • Fusionftw
    4th Aug 2017 Member 0 Permalink

    Mabye i could have it in life too. The reason why that i am not using temp is that if you set the life, the efse would be able to heat up to a certain temp and then dissapear. For example: Life=20: Adding heat to the efse till it reaches 20C and then it dissapears.

     

    But what are flags pavg0/pavg1 for?

    Edited once by Fusionftw. Last: 4th Aug 2017
  • Fusionftw
    5th Aug 2017 Member 0 Permalink

    bump 

    Edited 2 times by Fusionftw. Last: 5th Aug 2017