STKM Powers

  • TheScienceKid
    10th Apr 2017 Member 2 Permalink

    So STKM can gain the ability to place down elements that touch their heads, but i have a bright idea, STKM and STKM2 souldn't just get that, but gain special abilities from certian elements, here is a list of element "powers", by the way, abilities would be used by pressing x for STKM2 and / for STKM

     

    All dangerous elements(lava,fire,acid, etc.) do not hurt their respective STKM

    Bomb=Self Destruct

    Anar=Antigravity

    Tesc/Ligh=Shocks nearby metal and FIGH

    Ice=Freeze in place

    Bray=Creates trail to walk on

    Emp=EMP

    Phot=Super Speed

    Soud(wink wink ;3)=Shockwave that breaks nearby breakable elements

    Prot=Pass through elements

    Soap=Creates Soapworm that attacks FIGH

    Acid=Dissolve nearby elements

    Prti/Prto=Teleport

    Fire=Turn into fireball

    Plsm=Turn into plasma fireball

    Cflm=turn into cold flame fireball

  • docRoboRobert
    10th Apr 2017 Member 0 Permalink

    Umm... Abilities and other upgrades for stickmans have been rejected. They won't give stickmans new abilities, so you shouldn't post this. Also, this might break some saves with stickmans.

    + How teleportation would work?

    + There's no sound.

    + It would be hard to code.

    + How this fireballs/plasmaballs would work?

    + How stickman would create soapworm and how it would attack FIGH?

  • NovaStar
    12th May 2017 Member 0 Permalink

    Also, in XX_wolf-something-something's saves, it uses photons AS A BEAM WEAPON, so there is no change needed for the photon. Plus, for soud, just set the ctype of the stickman to NOTHING. Seriously.

    Edited once by NovaStar. Last: 11th May 2017
  • TheScienceKid
    19th Nov 2017 Member 1 Permalink

    I dont really know where i was going with this :/

  • TPT_PL
    19th Nov 2017 Member 2 Permalink
    So don't go and necro this.
  • Alexwall
    20th Nov 2017 Member 0 Permalink

    4) Make sure your suggestion isn't any of these things:

    • Copy and paste from another source like a wikipedia article
    • List of multiple unrelated elements
    • Moving solids or anything even closely related
    • Stickmen-related

     


    Please read ths before posting element suggestions http://tpt.io/.270661

  • KingVampyre
    20th Nov 2017 Member 0 Permalink

    This is a great idea though sad thing they will never do anything special for stickman that comes from suggestions.

     

    I know this is not a stickman game but this game can be a bit boring without some life. And it would be really great for those who loves survival games to have a bit of that stuff in game... your idea had a prescise goal, maybe you did not know, but this goal was to make this game a bit more for EVERYONE instead of only for  bombers and artists and compute makers... I do not say I complain about the game not being a survival game, I complain about there are not many options for stickman and sometimes you want to play this game and have fun with some stickman-like stuff that only this game could do ;) really nice idea. I believe it would be great if developers would consider the idea instead of rejecting each stickman related instantly... though this one might be impossible for them... too much things that they can not do I believe, it would be great though.

    Edited once by KingVampyre. Last: 20th Nov 2017
  • TPT_PL
    21st Nov 2017 Member 0 Permalink
    @KingVampyre (View Post)
    Uh, stickman suggestions are autorejected because so many people suggested stickman arms, tools, inventories and other things like that.
  • Potbelly
    22nd Nov 2017 Banned 0 Permalink
    This post is hidden because the user is banned
  • jacob1
    26th Nov 2017 Developer 0 Permalink
    STKM suggestions are rejected, don't suggest stickman related things. These are exactly the kind of overcomplicated suggestions we don't like. Each of these "powers" requires different code which takes time to make.
Locked by jacob1: rejected