Version 1.3 released! It's mostly merging snapshot changes now.
v1.3:Merge changes in 92.5.Add "filt:v" property tool syntax.
@danieldan0 (View Post)
That might be a problem. I'll look into that later.
Can there be a way to disable the stack limit of the Stack tool? For example, when stacking photons or filt you may want to stack more than 5 particles. When we're in EHOL, the max is 1499 particles is the max. Would some kind of option or warning be able to set this limit or waive it altogether?
I didn't mean to come in complaining, I'm excited to use this mod and plan to use it in future subframe works.
@mad-cow (View Post)
Don't worry, I strongly welcome feedback and suggestions :D. I think that's a great idea, it actually didn't occur to me that you could stack more than 5 particles at the time when I implemented that feature. I've removed the limit for the next release, along with a few other tweaks for heavy stacking.
Nice save, by the way.
@mark2222 (View Post)
Oh thankyou, sweet! And well it is a good feature to have though incase you select too many particles or don't know theres a limit. Ah cool cool and oh thankyou ^^ Subframe is..interesting.
Yeah, I had it show a warning instead when you stack more than 5 particles, as you suggested. I'd want to field-test the changes a little before publishing a release, though. Hopefully you'll be able to see them rolled out next week. Thanks again for the suggestion; it's great to see my mod being used, and more people going into subframe in general.
By the way, I've confirmed the bug, and the fix will be piggy-backed onto the next release. Thanks for reporting it!
I know you probably dread these kinds of comments, but... I have another bug to report.
I tried to use the mod the other day, but after downloading, the .dmg couldn't even run.
It shoots a warning saying the disk image can't be opened, quoting an "invalid checksum" as the reason.
I don't know enough about code to know exactly what that means, so I'll just leave it in your capable hands.
I'm using a Mac running OS Sierra (10.12.5). I can run the offical version with no problems, but haven't tried snapshots or Jacob1's mod in a while. If you need any other data just let me know, I'll try and get it for you. Thx!
@jacob1 (View Post)
Ok. Thanks for the update! (I was half-worried the problem was on my end)
Version 1.4 is out! If this release had a name, it'd be the Photon Stacks Update.
Oh yeah, and I should mention that subframe now has an IRC channel! (#powder-subframe)
v1.4:Fix crash when pasting walls outside window boundaries.Notify in HUD when more than 5 particles are below the cursor.Warn instead of block when stacking more than 5 particles with stack tool.Unstack as many particles as possible when unstacking with stack tool.Merge changes in snapshot, including fix for Mac.Extend 30th-bit handling to PHOT.
is there a way to get some of these features on Jacob1's mod (specifically the stacking and the opening the PROP menu with P)? this has a lot of wonderful features, but jacob1's has a lot too. thanks!
EDIT FOR CLARIFICATION: a lua script would be nice (though i'm not sure if it would be possible), but if that doesn't work, maybe a compiling of both this and jacob1's mod (i'm not sure if it works this way, c# and lua are my strong suit) would work.