MIX enhancement

  • TPT_PL
    5th Aug 2016 Member 1 Permalink
    Hi guys, me again.

    I just think the mix tool should mix everything, solids too. I don't think it'll be hard
    to code or something, just the line
    if(!(sim->elements[thisPart&0xFF].Properties & (TYPE_PART | TYPE_LIQUID | TYPE_GAS))) m.
    should be replaced with
    if(!(sim->elements[thisPart&0xFF].Properties & (TYPE_PART | TYPE_LIQUID | TYPE_GAS | TYPE_SOLID)))

    Although this iis only my opinion, maybe it will be implemented. Thanks for reading!
    Edited once by TPT_PL. Last: 5th Aug 2016
  • jacob2
    5th Aug 2016 Member 0 Permalink
    I don't think it makes much sense to have it mix solids ...
  • cxi
    5th Aug 2016 Banned 1 Permalink
    This post is hidden because the user is banned
  • Sandwichlizard
    5th Aug 2016 Member 0 Permalink

    Actually the first thing I tried to do was mix solids.  Then I remembered the conversation about the suggested mix tool.  If it mixes solids then it will screw up the container that liquids and powders are in.  but it should mix liquids and powders.

  • jacob2
    5th Aug 2016 Member 0 Permalink
    It mixes liquids, powders and gasses now. If you need to mid solids, I recommend mixing powders and using !set type in the console to change it to the solids you want.

    Breaking containers / other solids just seems weird to me.

    @cxi (View Post)
    That wouldn't work anyway, it only works with elements of the same states. So if we enabled this, solids would only mix with other solids, not powders
  • TPT_PL
    5th Aug 2016 Member 2 Permalink
    So let's make a SMIX tool!
    I just see it's going to change into a suggestion thread, so if any mod reading this,
    make it into the Feedback subforum.

    Anyway I think it'll be useful for some people trying to make realistic material properties, landscapes...
    Okay, thanks for reading, discuss related things below or just lock this thread.