TPT Snapshots / Betas

  • cracker64
    October 2015 Developer 8 Permalink
    @12Me21 (View Post)
    Those keys work fine for me, with windows snapshot version 3, what version/OS isn't working for you?
    Edited once by cracker64. Last: October 2015
  • 12Me21
    October 2015 Member 0 Permalink

    @cracker64 (View Post)

     I tried it again and it works. I think I accidentally clicked on the original 91.0 beta

  • cracker64
    October 2015 Developer 0 Permalink
    @12Me21 (View Post)
    That would make sense, jacob1 assigned the \ key to activate some debugging about mouse events in earlier versions.
  • jacob1
    October 2015 Developer 0 Permalink
    New snapshot #4
    Add minimumVersion flag to saves which has the minimum version a save is openable with
    Show error message when opening corrupted stamps
    cracker64 did a bunch of minor efficiency improvements to these elements: ARAY, BIZR, BOYL, BREC, CBNW, CLST =(, COAL, CRMC, DCEL, DEUT, EMP, QRTZ, SOAP

    Probably won't break anything (even DEUT looks fine but i'm too tired to figure out what the old code even did). Most of the "minor efficiency improvements" are just changes to the graphics functions.

    @12Me21 (View Post)
    @cracker64 (View Post)
    The original 1.0 snapshot had the \ debugging feature, which toggled a feature that prevented mouse events from being sent unless you pressed 'a'. That was used for testing tptmp, anyway it should prompt you to update if you have version 1.
    Edited 3 times by jacob1. Last: October 2015
  • Sandwichlizard
    October 2015 Member 0 Permalink

    There is a problem with DEUT.  it is not reacting as easily to PROT.  my reactor works fine but this DEUT pumped laser  id:1749915  is not working in snapshot 4

  • jacob1
    October 2015 Developer 0 Permalink
    @Sandwichlizard (View Post)
    Doesn't look like it was snapshot #4 that broke it, your save has been broken since last November.
    This commit broke it: https://github.com/simtr/The-Powder-Toy/commit/6da5b08fd23ec0519f2cea93cf61f6c6f2484293
    "fix for fast particles moving through VOID"

    Your save does seem to have fast particles moving through VOID, maybe you should make them not do that :P. !set ctype void deut seems to fix it, because it makes the VOID not eat the PROT.

    Anyway, new snapshot #5:
    Fix DEUT absorption rate (broken in last snapshot)
    More cracker64 efficiency improvements to FWRK, GLAS, PUMP, SING, URAN, and TTAN
    Edited 2 times by jacob1. Last: October 2015
  • Sandwichlizard
    October 2015 Member 0 Permalink

    It works fine in vanilla TPT 90.2 but thanks.

  • jacob1
    October 2015 Developer 0 Permalink
    @Sandwichlizard (View Post)
    It is a good idea to check and fix your saves in the snapshot, because your save is going to be broken eventually. Why ignore it now when that fix lets it work in both 90.2 and 91.0?Also it doesn't work in my mod ...

    Also sometimes broken saves are a sign of an actual bug, which hopefully these snapshots will help find.
  • Sandwichlizard
    October 2015 Member 1 Permalink

    Oh I agree.  I just dont understand what you think was broken last november?  anyway thanks again.

     

    I see now.  I missed that fix.  It is fixable in game.

     

    also, snapshot 4 and now 5 crash after running for about 15 minutes.  "powder toy has stopped working" message appears and I have to close the app.  I am running windows 8.1

    Edited 2 times by Sandwichlizard. Last: October 2015
  • gegell
    October 2015 Member 0 Permalink

    Lol, in the loop edgemode the air pressure / ambient heat not yet passing throught to the other side ?