Hmm, that all makes sense.
Yes, all the UI except the element buttons and element menus are drawn after.
Found a new bug where loading a stamp and then pressing the save a stamp button before putting down the stamp crashes it (blue screen).
I can't get the snake game on the blue screen to do anything but sometimes go towards the left.
Are the two vote buttons supposed to be extra close?
You should make it so long-clicking in the stamp viewer on a stamp to delete it since it is hard to press the tiny (-) in the top right.
You should replace the small pause button the bottom right whith another big one in the top right. Holding it down could be like pressing 'f'.
Mabye another button to toggle the HUD, holding it would toggle the debug HUD.
Would you like performance info for the Galaxy Note 4, it is the phone I own currently.
Blank Screen : 60 FPS
Runs halfway decently with things on screen going on. With a large particle count, performance is not so great, but then again this is just a phone.
No crashes just yet, loads saves just fine, interface seems to work well.
Ambient Heat works just fine, no bugs there.
Signing in works just fine, I can load or save to my profile with out issue.
NOTE: The screen is not completely filled by the app, there are borders on the left and right sides of the screen
On my asus transformer I got 27 fps on an empty save, and about 3-10 fps on a normal save.
60 fps on Galaxy s5 "...best game ever 777/10..."
P.s heavy saves fall down up to 7 fps :(
P.s.s With what amount of core its working?
P.s.s.s Add support for mobile Internet!
@Alt-Factorial (View Post)