Android TPT port

  • TPTRules
    27th March Member 0 Permalink

    thank you jacob works great. 

  • New_man100000
    19th April Member 0 Permalink

    why don't work complex command

    tpt.hud=1 ,nothing change,please read this and fix it.

  • Russkiu
    15th July Member 0 Permalink

    I cant log in to my account and there no button to save online. Is this conceived or is it a mistake? 

  • jacob1
    15th July Developer 0 Permalink
    @Russkiu (View Post)
    The button to save online is only there when you are logged in (otherwise it does local saves)

    Make sure you enter it correctly, it is case-sensitive. So the R in your name has to be capital, and the password has to be capitalized correctly. On the forums, username isn't case sensitive, but it is in-game.

    Also make sure you aren't using an email to log in. Use the username, not your email.
  • Danthegod
    20th August Member 0 Permalink

    So it works on my 16 gb phone 

    Atleast its not a fake one

  • sikerow
    29th August Member 0 Permalink

    How do i load saved structures i wanna place a nuke in a town

  • jeffluo35
    29th August Member 0 Permalink
    ... there's a button for that
    rudimentary screenshot on phone edited with gimp
    Edited 8 times by jeffluo35. Last: 29th August
  • rambot
    22nd October Banned 0 Permalink
    This post is hidden because the user is banned
  • cellman123
    23rd October Member 0 Permalink

    Hi Jacob1!  Just asking, would there be an option to show tmp and tmp2 values of hovered particles for the Android port?  I know it brings up space concerns on phones, but I'm currently using a touchscreen Chromebook and it gets quite annoying not being able to see these in the HUD :(  Maybe detect screen size and show tmp, tmp2, etc. values if the screen is large enough?  Thanks!

  • jacob1
    23rd October Developer 0 Permalink
    @cellman123 (View Post)
    It's actually not intentional that those don't display. It's because in my mod (which this is based off of), tmp and tmp2 weren't in the HUD by default before, you had to manually enable them. I changed that a few weeks ago, so the next android release will also have them by default.

    No way to enable them now, besides maybe editing powder.pref, even then i'm not sure which 0s would need to be changed to 1s