Script Server + Manager

  • DayTimer253
    August 2017 Member 0 Permalink

    Not working on mobile version - acces denied. WTF why not?!

  • jacob1
    August 2017 Developer 0 Permalink
    @DayTimer253 (View Post)
    It works fine for me, besides overlapping with the stamp button. The online tab works
  • KDUK2
    August 2017 Member 0 Permalink

    This is a little bit complicated but this is the best thing i've ever seen in my entire life

    TPT is the best game ever

     

     O====={========>

  • jacob1
    November 2017 Developer 0 Permalink
    Due to a crash bug in the Lua API, I've hid these 3 scripts until the next TPT update:
    Simple command block by ssccsscc
    Graph of average temp by ssccsscc
    stronger stickmanv by yuval

    tpt.start_getPartIndex() crashes the game right now. That is a very old api too, iterating over sim.parts() is a much better solution than using these old functions.
    Edited once by jacob1. Last: November 2017
  • jacob1
    25th February Developer 0 Permalink
    Recently approved the waiting scripts (which tends to only happen every few weeks)

    This one looked pretty awesome, far better quality than most other scripts I've seen submitted: https://starcatcher.us/scripts/?view=146
    "All-seeing sampler"

      By using the all-seeing eye sampler, you can exactly sample a particle(including its properties)
      And create particle mixtures(patterned or non-patterned)

    It creates two new tools in the tools menu for sampling (which even changes color depending on what particle(s) you have selected). There are 3 modes and a bunch of key shortcuts. One of the modes allows you to easily create mixtures of elements, by sampling multiple particles at once, then when you draw it randomly changes each drawn particle to one of the sampled ones. You can also set the weight each particle is created with. The 3rd mode is the patterned mode, didn't play around with it much.

    My only complaint is that most of the key shortcuts require a numpad so I can't use them ...
    Edited once by jacob1. Last: 25th February