@PastGenGamer(View Post) The issue is resolved now. Also, please update to version 3.10 of the script manager, otherwise it may start happening again in the future.
@Kevino36(View Post) Thanks, it is now fixed for the next version (which I might as well do soon, that's a really annoying bug)
@Kevino36(View Post) ): I'll make a fix tomorrow, it is too late now. At least the setting still loads in full saves. I was messing with save loading a lot this week and I know I fixed some other things always turning off, I guess I just assumed I had already tested newtonian gravity.
Edit: fixed, but i'm still not doing another update until tomorrow
Version 35.3 5/18/17 Fix LAVA(GOLD) + EXOT --> LAVA(VIBR) reaction. Better PROP tool sanity checking. Fix WIND tool color. Add ctrl+backspace/delete and shift+up/down support to new UI. Fix being unable to edit link signs. Update internal script manager to 3.10. Fix stickmen respawning after ctrl+z-ing them. Fix save thumbnails often not downloading. Fix -nan temperatures when using realistic heat mode. Simulation updates from tpt++, including PHOT changes, customizable INVS and FRAY, and ambient heat now being saved in saves.
Version 35.4 5/19/17 Fix Newtonian Gravity and edge mode always turning off when loading stamps. Fix internal script manager being missing on Windows.
This and the previous version are bugfix releases, to fix several bugs added in 35.2/35.3. But i'm really glad about fixing the missing thumbnail glitch. That was extremely annoying, and I wasn't able to figure out the cause last time I tried (actually I've made two potential fixes before, bug neither actually fixed it). I think this fix should work for real.
@Killedbydeth2(View Post) Fixed :). My scripts to insert the lua scripts into the game weren't updated when I started using MSVC for the windows version. So when I updated the script manager for 35.3, it used the old code instead of the new method that works in MSVC.
@WhiteTail(View Post) I saw the bug report. Did it show up before that? I'm not sure what would have changed there. Click on "open data folder" in settings and see where it takes you. The script manager should show up unless you have a file called scriptmanager.lua, in that case it loads it from there instead.