Powder Sim

  • me4502
    October 2011 Member 0 Permalink
    @TYPE-LANCEL (View Post)

    ~Hi Code1949 :D

    ???
  • Made2Shred
    October 2011 Member 0 Permalink
    Please Note: The project is currently being recoded, new improvements soon to come!
  • me4502
    October 2011 Member 0 Permalink
    Please Note

    Recode is done
  • doltox
    October 2011 Member 0 Permalink
    hello, I'm studying physics and powder toy always been very interested for me. I hoped it will become increasingly realistic.Unfortunately most of the additions are just gadgets with little interest for me (but I understand that some like them).

    I started learning C in order to provide this level of realism, I hoped

    So your project caught my attention. I am not an expert inprogramming. Otherwise I would have done it alone.

    I hope you can help me, and I could help you finally have the TPT that I dream

    PS: sorry if sometimes my english is weird
  • vanquish349
    October 2011 Member 0 Permalink
    @doltox (View Post)
    hi, so if i am understanding right you would like to be a part of this project, if so would it be possible for you get to the irc channel #powdersim on irc.freenode.net and then we will go from there. if i miss understood then please correct me.
  • randalserrano
    October 2011 Member 0 Permalink
    @doltox and everyone else
    We are adding a lot more realism to The Powder Sim. For instance, there are more noble gasses that react in different ways. There is also a few new gradient additions that are being worked on that will be implemented into the graphics. This will make a lot of the elements look more realistic. Another thing we are doing is adding more properties to some of the elements that are currently available so they do more realistic things. We look forward to making The Powder Sim an enjoyable experience for everyone and can't wait until the beta is released.
  • me4502
    October 2011 Member 0 Permalink
    we have worked over the past few days getting it all bug free and making it look awesome xD
  • vanquish349
    October 2011 Member 0 Permalink
    Release version 0.1 beta is just around the corner, the change list will be uploaded tomorrow and we will be working to remove any bugs we Find.
  • me4502
    October 2011 Member 0 Permalink
    @vanquish349 (View Post)
    exactly xD

    working on last minute stuff NAO
  • vanquish349
    October 2011 Member 0 Permalink
    I am sorry i didn't release the change list yesterday, i wasn't able to get hold of a computer. but no worrys i am writing it now and i will edit this post when i am done
    edit: here it is

    Change Log:
    • 0.1 Beta:
      • Fancy Mode - This mode Makes the ui look better with a nice hew down the bottom, there will be more added to this mode later.
      • Favorites menu - Shift click on an element excluding; life particles, Nobles gasses, Tools and walls and they will go into this menu, currently it doesn't save so when you exit Powder Sim And get back into it the elements wont be there from last time you put elements in there.
      • Menu click - When activated you will have to click on the menu instead of hovering over it.
      • Virus - A Classic virus element changes elements around it to virus then back again.
      • Alcohol - An element hard to create, you must conbine water and yest at the right temperature to create it, to cold and it wont be created, too high and it gets explosive.
      • Decoration tools - there is a new variety of decoration tools including background Tool, noise and more
      • noble gases - there is a new menu containing these noble gases the is helium all the way up to Ununoctium, they are very nice looking. they each have unique properties
      • new icons - All the icons have gone through a makeover.
      • Fancy fire - certain elements will produce a different coloured fire, from coal creating a very dark red flame to nitr creating a nice purple flame.