poodiepie
poodiepie
80 / 2
8th January
11th January
User manual: http://powdertoy.co.uk/Discussions/Thread/View.html?Thread=22409
computer programmable display render message small memory

Comments

  • JusticeFighter
    JusticeFighter
    9th January
    It's a computer, like the one you are using to play TPT, but in small and a lot simpler.
  • Jacek_hax
    Jacek_hax
    9th January
    uhh what's the point of this
  • TheNik
    TheNik
    9th January
    Aside from the fact that I always upvote computers (they deserve it!), this one requires some special attention. This might be the smallest non-subframe computer I have seen on The Powder Toy, and it comes with a rather good I/O system. Amazing!
  • poodiepie
    poodiepie
    9th January
    Why, thank you. I don't know if any word other than 'cute' would fit, as it is meant to be small. And, just to let you know, I am working on 27-bit filt computer that you can expect to come out soon. ^^
  • LBPHacker
    LBPHacker
    9th January
    Another masterpiece from the non-FILT world. I especially like the memory-mapped screen and wow it even has an IO port. The HL addressing mechanism is just cute, sorry, I found no better way to describe it. I'm not sure if I'd have the patience to wire up everything like that. I might have had once but FILT got me spoiled. That control unit though. +1 *drools*
  • NoVIcE
    NoVIcE
    9th January
    Thats one hell of a small 4-bit computer, considering it uses INST for wiring, and some classical electronics, but just looking at that Control Unit, wow, i can already tell that i cant tell whats going on there :) Great work! +1
  • poodiepie
    poodiepie
    9th January
    Well, of course
  • QuanTech
    QuanTech
    9th January
    very nice +1
  • Cool4Cool
    Cool4Cool
    9th January
    When I run the simulation at ~135 fps, the display looks better :-)
  • poodiepie
    poodiepie
    9th January
    Ah, I see what you mean. But that would require connecting the GPU to the Control Unit on the disk to redirect writes to the GPU if the address is 0xE0 or greater, and that would likely mean making 0xE0 to 0xFF unreadable.