NoVIcE
NoVIcE
57 / 4
13th Sep 2017
15th Sep 2017
White noise generator. BCOL is used because its deco is randomly generated because of the Sand Effect, TPT varies the intensity of the deco through time. Not when the particle has been created, but before that. At least now the save has some purpose.
kthxbye 10outof0 static literallywhite turntabsonj1mod subframe

Comments

  • NoVIcE
    NoVIcE
    14th Sep 2017
    So then its not dependant on frames, rather its a... absolute variable.
  • ElectroBit
    ElectroBit
    14th Sep 2017
    The BCOL turns from dark to light, but it is strange that if you move slowly through individual frames (using F), it takes a much smaller amount of frames to transition from dark to light than if you let it run normally.
  • JackX
    JackX
    14th Sep 2017
    QRTZ Looks best in my opinion
  • BillCipher
    BillCipher
    14th Sep 2017
    cause you are on phone
  • Sandboxvoid
    Sandboxvoid
    14th Sep 2017
    it's telling me to turn the little square and eraser on
  • NoVIcE
    NoVIcE
    14th Sep 2017
    IF - If*
  • NoVIcE
    NoVIcE
    14th Sep 2017
    Because it first deletes the material, then creates it, in 1 frame. IF you delete it, it doesnt delete the thing it has to, still, its has to delete something, so it naturally skips, and deletes whatever it is on its way.
  • MEOWS
    MEOWS
    14th Sep 2017
    What causes the wierd effect when you delete the left one while unpaused and it messes up the right one?
  • NoVIcE
    NoVIcE
    14th Sep 2017
    Actually, my seconds last post where it says i do another one with BCOL.
  • NoVIcE
    NoVIcE
    14th Sep 2017
    Coincidentially, read my last post :)