coryman
coryman
101 / 13
28th Dec 2016
30th Dec 2016
Partially in response to a question on the forums. This is explaining why TPT doesn't have a simple scale, such as 1 pixel = 1 centimetre
notuseful accurate uselightspeed size supremeruler metric relative measuring science scale

Comments

  • coryman
    coryman
    1st Jan 2017
    Hm, that's an interesting thought actually. The physical size of the computer parts storing the game...
  • 49796346
    49796346
    1st Jan 2017
    Anyways, good save!
  • 49796346
    49796346
    1st Jan 2017
    You could measure the size of TPT as how much real-life space it takes up (how much space the servers and such take up on Earth).
  • 49796346
    49796346
    1st Jan 2017
    Okay, I know that is how much space it takes up... on my hard drive.
  • 49796346
    49796346
    1st Jan 2017
    TPT is acually 6,463,488 bytes big.
  • Coleyo34
    Coleyo34
    31st Dec 2016
    -1 for math lawl
  • sentinal-5
    sentinal-5
    31st Dec 2016
    @powderPhone6s sound just as it is IRL, change in pressure. unfourtunately TPT doesn't handle oscillations very well so you can't have a proper "sound wave" but a shockwave will propogate through any medium at exactly the speed of sound through that medium, so that's how we know what the speed of sound in TPT is.
  • coryman
    coryman
    31st Dec 2016
    Sound=movement of pressure
  • PowderPhone6s
    PowderPhone6s
    31st Dec 2016
    Oh and Awsomeman1089 that is also the max limit of particles. I think...
  • PowderPhone6s
    PowderPhone6s
    31st Dec 2016
    Wait sound? What do you mean "sound" i have been gone for quite a while!?. A new sub atomic particle? Or something? No? WAT DO YOU MEAN SOUND!!!???