msasterisk
msasterisk
147 / 6
7th Feb 2016
12th Feb 2016
Assuming that pressure pulses in TPT can be considered "sound", the speed of TPT sound is about 3.2 pixels per frame. I made some pistons going at this speed and then some slower ones to illustrate the difference, at 2 and 1 p/f. Use pressure display!
physics pstn piston supersonic dopplereffect tptscience science press2 inetesting

Comments

  • 00yoshi
    00yoshi
    8th Feb 2016
    id:1934278 This one demonstrates the effects better
  • 00yoshi
    00yoshi
    8th Feb 2016
    But it doesn't shows the doppler effect, btw, you can mod the game file so that the pressure pixels aren't 4x4 but 1x1.
  • handicraftsman
    handicraftsman
    8th Feb 2016
    Lol. If you will add goo, it layers sometimes
  • Bristrees
    Bristrees
    8th Feb 2016
    destratus, thats an amazing game theory that i want someone to do
  • lshh
    lshh
    8th Feb 2016
    amazing. +1
  • Korloz
    Korloz
    8th Feb 2016
    It seemed to have something like 7 layers when I loaded it, maybe it is something to do with jacob's mod.
  • destratus
    destratus
    8th Feb 2016
    using this information we possibly could find out how big a pixel really is in tpt without using stickmen as a refrence. thereby giving us a more accurate assumtion of just how big tpt really is. thats just a theory . . . a game theory
  • msasterisk
    msasterisk
    8th Feb 2016
    Korloz, protons don't work the same way. Also, I thought I fixed it... the bottom one is identical to the top ones except for speed, so why should only it break?
  • Senvr
    Senvr
    7th Feb 2016
    ... what
  • Korloz
    Korloz
    7th Feb 2016
    And you accidentally turned the bottom one into BHOL.